Rust Data

rustdata.spaceservers185.189.255.248:35310.ipynb

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Online 185.189.255.248:35300 checked 10m ago

HARDZONE PVE|Quest|Skills|RaidBases|15.10

biweekly wipes vanillamoddedoxidepve

Connect

srv = rust.server("185.189.255.248:35310")
print(srv.connect_command)

Right now

srv.summary()
players now 1/200 # 0% full
7-day average 3 # peak 12
rank #1,906 # top 9%
last wipe 14d ago # biweekly schedule
next wipe 6d 20h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
02.557.51023:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. # The force wipe · high confidence

usual gap13.9 daysbetween real wipes
wipe-day peak24players, last three wipes
crowd held0%else halves by day 12

Coming wipes

inatkind
06d 20hThu 5 Nov, 19:00 UTCFW force wipe
113d 15hThu 12 Nov, 14:49 UTCwipe
227d 15hThu 26 Nov, 14:49 UTCwipe
334d 20hThu 3 Dec, 19:00 UTCFW force wipe
441d 15hThu 10 Dec, 14:49 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 14:49 UTC14d ago 24 NaN running 5
1 Thu 1 Oct, 18:09 UTC FW28d ago 24 halved by day 12 13.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 0
No map picture published
map
Procedural Map
size
4250
seed
–

Server

srv.info()
address
185.189.255.248:35300
region
–
max players
200
group limit
10 max
wipe schedule
biweekly
last wipe
15 Oct 2026, 14:49 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Усложненный PVE сервер, с упором на выживание. Ребаланс стола изучения (шанс изучения 30-60%). Изучения через верстак отключены. Крафт оружия запрещен. + система прокачки оружия. Рейд базы, и боты рейдеры что мстят за базы. Скилы. 5 уникальных веток квестов. Боты на каждой рт, и гуляющие бандиты. Усиленные дефолтные боты и ночные зомби. Меньше еды. Больше голода. Меньше ресурсов, больше потребление шкафа. Меньше растений, семена не падают при поедании. Усиленный вертолет и бредли + шашки вызова.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average273/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average219/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average85/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average19/200
4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average24/100
5Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 46 on average49/250

Quick answers

From the figures on this page.

Player counts

What position does HARDZONE PVE|Quest|Skills|RaidBases|15.10 take in the server rankings?

Over the last seven days HARDZONE PVE|Quest|Skills|RaidBases|15.10 sits at #1,906 on player hours, in the top 9% of ranked servers.

What population does HARDZONE PVE|Quest|Skills|RaidBases|15.10 carry?

HARDZONE PVE|Quest|Skills|RaidBases|15.10 reports 1 players at this refresh, with 200 slots configured. Over the last seven days it averaged 3 players and peaked at 12. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 8 players.

About the server

What does performance look like on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

The 48-hour average is 130 server fps, with a low of 44. The entity count peaked at 143,490, covering buildings, deployables and the rest of the world. The memory field tops out at 5,688 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is HARDZONE PVE|Quest|Skills|RaidBases|15.10 on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by HARDZONE PVE|Quest|Skills|RaidBases|15.10. The protocol has to match before you can join, and Steam does the updating.

How reliable is HARDZONE PVE|Quest|Skills|RaidBases|15.10, and is it online now?

HARDZONE PVE|Quest|Skills|RaidBases|15.10 reports itself online at the current refresh. A restart about 17 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 165 of 168, 98%. Rust Data logged it first on 13 September 2026.

Which location does HARDZONE PVE|Quest|Skills|RaidBases|15.10 run from?

There is no region published for HARDZONE PVE|Quest|Skills|RaidBases|15.10. Rust Data does not look up where the machine stands; it shows where a server says it is. 185.189.255.248:35300 is its address.

Settings and map

Which rules apply on HARDZONE PVE|Quest|Skills|RaidBases|15.10, and what settings?

The name HARDZONE PVE|Quest|Skills|RaidBases|15.10 carries no gather rate. Group size tops out at 10 players. pve is the game mode here, and player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

Which map has HARDZONE PVE|Quest|Skills|RaidBases|15.10 loaded?

Size 4,250, procedural: the game generates it on HARDZONE PVE|Quest|Skills|RaidBases|15.10.

Wipes and dates

When does HARDZONE PVE|Quest|Skills|RaidBases|15.10 wipe, and how often?

The prediction follows the tag, because HARDZONE PVE|Quest|Skills|RaidBases|15.10's wipes on record are too few to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 14 days 8 hours ago. Its tags carry a wipe schedule of every two weeks.

On HARDZONE PVE|Quest|Skills|RaidBases|15.10, what happens on wipe day?

The average peak over recent wipes is 24 players. Peak population on the latest wipe came 3 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 12.

Tags, lists

Which Rust Data filters and lists contain HARDZONE PVE|Quest|Skills|RaidBases|15.10?

The Rust Data lists that HARDZONE PVE|Quest|Skills|RaidBases|15.10 fits are: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the server tags on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

Read by the game's server browser, the tags HARDZONE PVE|Quest|Skills|RaidBases|15.10 publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp200 (Max players): The server lists 200 slots; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; jp0 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into HARDZONE PVE|Quest|Skills|RaidBases|15.10?

The manual route: launch Rust, F1, then client.connect 185.189.255.248:35300. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://hardzonepve.gamestores.app/.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,jp0,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp200
Max players The server lists 200 slots.
ts10
Group limit No team may exceed 10.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Other

jp0
Custom tag This tag comes from the owner or a plugin, not from Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,585 players 11,767 servers online