Rust Data

rustdata.spaceservers185.189.255.249:35610.ipynb

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Offline 185.189.255.249:35600 checked 16d ago

SERVER TEST

monthly wipes moddedoxide

Connect

srv = rust.server("185.189.255.249:35610")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,461 # top 71%
last wipe 20d ago # monthly schedule
next wipe 7d 6h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe · high confidence

usual gap4.1 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

Coming wipes

inatkind
07d 6hThu 5 Nov, 19:00 UTCFW force wipe
135d 6hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 15:44 UTC20d ago 1 NaN running 0
1 Fri 2 Oct, 10:07 UTC27d ago 1 halved by day 1 6.2 days 1
2 Tue 22 Sep, 17:30 UTC36d ago 1 halved by day 3 9.7 days 0
3 Fri 18 Sep, 20:53 UTC40d ago 2 held half 3.9 days 0
4 Fri 18 Sep, 14:36 UTC40d ago 1 NaN 0.3 days 0
5 Mon 14 Sep, 12:52 UTC44d ago 2 held half 4.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3600 · seed 121315421
Map of SERVER TEST
map
Custom Map
size
3600
seed
121315421

Server

srv.info()
address
185.189.255.249:35600
region
–
max players
50
group limit
10 max
wipe schedule
monthly
last wipe
8 Oct 2026, 15:44 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average71/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average252/700
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 72 on average106/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average13/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 65 on average361/1000

Quick answers

From the figures on this page.

Population

What position does SERVER TEST take in the server rankings?

Over the last seven days SERVER TEST sits at #15,461 on player hours, in the top 71% of ranked servers.

What population does SERVER TEST carry?

The current row shows SERVER TEST offline; the last response was 16 days 15 hours ago.

Server facts

Which Rust version is SERVER TEST on?

The build is Rust network protocol 2634 and build 167231 on Windows, run by SERVER TEST. The protocol has to match before you can join, and Steam does the updating.

Is SERVER TEST up, and what does its uptime show?

SERVER TEST is offline at this refresh; the last response came 16 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does SERVER TEST run from?

No region is published by SERVER TEST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.189.255.249:35600.

Rules, settings, map

Which rules apply on SERVER TEST, and what settings?

The name SERVER TEST carries no gather rate. Group size tops out at 10 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has SERVER TEST loaded?

The game generates the map on SERVER TEST: procedural, size 3,600, seed 121315421. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.

Wipes and dates

On what schedule does SERVER TEST wipe?

Once a month SERVER TEST wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 20 days 20 hours ago. A monthly wipe schedule is published in its tags.

On SERVER TEST, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The drop under half arrived by day 2 in the other cases.

Tags, lists

Which Rust Data filters and lists contain SERVER TEST?

The Rust Data lists that SERVER TEST fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on SERVER TEST hold?

Read by the game's server browser, the tags SERVER TEST publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts10 (Group limit): Team size tops out at 10; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join SERVER TEST?

The manual route: launch Rust, F1, then client.connect 185.189.255.249:35600. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^m,gmvanilla,cs167231,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server lists 50 slots.
ts10
Group limit Team size tops out at 10.
v2634
Protocol To join, your game must run protocol 2634.
cs167231
Build Recorded game build: 167231.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,925 players 11,786 servers online