Rust Data

rustdata.spaceservers185.189.255.48:35009.ipynb

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Online 185.189.255.48:35007 checked 12m ago

MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К

2x biweekly wipes moddedoxidepve

Connect

srv = rust.server("185.189.255.48:35009")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,344 # top 69%
last wipe 21d ago # biweekly schedule
next wipe 7d 3h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. # The force wipe · high confidence

usual gap3.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
07d 3hThu 5 Nov, 19:00 UTCFW force wipe
120d 18hThu 19 Nov, 10:30 UTCwipe
235d 3hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 8 OctSat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 27 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 10:30 UTC21d ago 5 NaN running 2
1 Sat 3 Oct, 14:19 UTC26d ago 4 held half 4.8 days 1
2 Thu 1 Oct, 18:36 UTC FW27d ago 3 NaN 1.8 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 55555
Map of MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К
map
Procedural Map
size
4000
seed
55555
Open on RustMaps

Server

srv.info()
address
185.189.255.48:35007
region
–
max players
10
group limit
8, the default
wipe schedule
biweekly
last wipe
8 Oct 2026, 10:30 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
MARLIN RUST [x2] | PvE | Custom Craft Добро пожаловать в наш уютный уголок безопасности! 🛡️ Здесь тебя никто не зарейдит и не убьет в спину. Наш сервер создан для комфортного выживания, общения и совместных приключений. Что тебя ждет на сервере: • Полное PvE — строй в удовольствие и не бойся за свой лут. • Кастомный крафт — создавай уникальные предметы, которых нет в классике. • Рейты [x2] — идеальный баланс между выживанием и экономией времени. • Система прогресса — развивайся, открывай новые возможности и становись сильнее. • Рюкзаки и Киты — расширенный инвентарь и отличные стартовые наборы (/kit). Исследуй монументы, сражайся с сильными NPC-боссами, участвуй в уникальных ивентах и строй дома своей мечты! Желаем приятного отдыха и отличного фарма!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]EU · groups of 8+ · 2x · biweekly · 6 on average8/250
1#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTSEU · groups of 8+ · 2x · biweekly · 5 on average6/50
2RustAria#5 [Мирный / PVE / X2]EU · groups of 8+ · 2x · biweekly · 4 on average1/150
3PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS]EU · groups of 20+ · 2x · biweekly · 3 on average3/100
4#1 RUS-T PVE MAIN под КУПОЛОМ [X2|X3|EVENT|BANK]EU · groups of 8+ · 2x · biweekly · 2 on average2/50
5#3 RUS-T PVE EASY ПЕСОЧНИЦА [X2|X3|EVENT|COIN|BANK]EU · groups of 8+ · 2x · biweekly · 2 on average2/50

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К rank?

Player hours over seven days put MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К at #15,344, in the top 69% of the ranked set.

What population does MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К carry?

MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players.

About the server

What does performance look like on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

Averaged over 48 hours: 145 server fps, never under 141. Entity numbers reached 95,162, and that includes buildings, deployables and the rest. A high of 2,663 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К on?

Rust network protocol 2634 and build 167781 on Windows is what MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К runs. Joining needs the same protocol on your game; Steam handles the update.

Is MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К up, and what does its uptime show?

MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К reports itself online at the current refresh. The uptime it reports puts the last restart about 5 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

Where does MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К sit?

No region tag is published by MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К, though its name points to Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.189.255.48:35007.

Map and rules

What rules and settings are recorded for MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

Gather sits at 2x, read from the server's own name: MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.

What is the map on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

The game generates the map on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К: procedural, size 4,000, seed 55555. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К wipe, and on what schedule?

Too few wipes are on record for MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К to confirm its schedule, so the tag drives the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 21 days 5 hours ago. The tags list a two-weekly wipe cycle.

On MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К, what happens on wipe day?

Across recent wipes the busiest point averaged 4 players. Peak population on the latest wipe came 27 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags and filters

Which Rust Data filters and lists contain MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

These Rust Data lists include MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К: EU Rust servers, Modded Rust servers, 2x Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

How should you read the server tags on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

The game's server browser reads these tags from MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^b (Biweekly): Two weeks between wipes; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

The manual route: launch Rust, F1, then client.connect 185.189.255.48:35007. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://marlin-rust.gamestores.app/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,^b,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,510 players 11,847 servers online