Online 185.189.255.52:35200 checked 12m ago
Alcatraz
Connect
srv = rust.server("185.189.255.52:35210")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers, and #357 of the duo servers (top 85%). Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 21 Oct, 14:26 UTC7d ago | 2 | NaN | running | 0 |
| 1 | Fri 16 Oct, 14:02 UTC12d ago | 5 | halved by day 1 | 5 days | 4 |
| 2 | Wed 14 Oct, 16:28 UTC14d ago | 5 | NaN | 1.9 days | 0 |
| 3 | Sat 10 Oct, 16:30 UTC18d ago | 4 | held half | 4 days | 0 |
| 4 | Sat 10 Oct, 09:20 UTC19d ago | 4 | NaN | 0.3 days | 0 |
| 5 | Fri 9 Oct, 17:16 UTC19d ago | 4 | NaN | 0.7 days | 0 |
| 6 | Thu 24 Sep, 12:40 UTC35d ago | 6 | halved by day 1 | 15.2 days | 0 |
| 7 | Mon 14 Sep, 18:02 UTC44d ago | 1 | halved by day 3 | 9.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1750 · seed 2086246208
- map
- Procedural Map
- size
- 1750
- seed
- 2086246208
Server
srv.info()- address
- 185.189.255.52:35200
- region
- –
- max players
- 50
- group limit
- duo
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 14:26 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | TRAVELER DUO [MAX 2] Wipe 23.10 | EU · duo · weekly · 27 on average | 10/100 |
| 1 | 【独行侠】5倍|10.23新档|单双人|爆枪|月清蓝图 | EA · duo · weekly · 21 on average | 1/200 |
| 2 | DUO | ПАЛЯНИЦЯ | FULL WIPE 22.10 | UA | EU | UKRAINE | EU · duo · weekly · 21 on average | 5/100 |
| 3 | 404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10 | EU · duo · monthly · 8 on average | 5/550 |
| 4 | TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10 | EU · duo · weekly · 5 on average | 4/100 |
| 5 | 404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10 | EU · duo · monthly · 5 on average | 2/550 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Alcatraz rank?
Player hours over seven days put Alcatraz at #14,528, in the top 65% of the ranked set. Within the duo group, its rank is #357.
What population does Alcatraz carry?
The sample now reads 0 players for Alcatraz, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
About the server
How smoothly does Alcatraz run?
The 48-hour average is 451 server fps, with a low of 349. The entity count peaked at 7,435, covering buildings, deployables and the rest of the world. The memory field tops out at 1,992 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Alcatraz?
The build is Rust network protocol 2634 and build 167781 on Windows, run by Alcatraz. Joining needs the same protocol on your game; Steam handles the update.
Is Alcatraz up, and what does its uptime show?
Online is the state at the latest refresh for Alcatraz. The uptime it reports puts the last restart about 7 days 20 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Where does Alcatraz sit?
No region is published by Alcatraz. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 185.189.255.52:35200 is its address.
Settings and map
Which rules apply on Alcatraz, and what settings?
You will not find a gather rate in the string Alcatraz. duo sets the cap: 2 players per group. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
What is the map on Alcatraz?
The game generates the map on Alcatraz: procedural, size 1,750, seed 2086246208. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does Alcatraz wipe?
Alcatraz wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 7 days 22 hours ago.
On Alcatraz, what happens on wipe day?
Recent wipes averaged 4 players at their peak. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The drop under half arrived by day 1 in the other cases.
Tags and filters
Which Rust Data filters and lists contain Alcatraz?
The Rust Data lists that Alcatraz fits are: Rust servers with a duo group limit and Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks.
Which meanings do the tags on Alcatraz hold?
Read by the game's server browser, the tags Alcatraz publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts2 (Group limit): The team cap is 2; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Alcatraz?
Enter client.connect 185.189.255.52:35200 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.