Rust Data

rustdata.spaceservers185.189.255.68:35510.ipynb

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Online 185.189.255.68:35500 checked 8m ago

Wasilisc test map

weekly wipes moddedoxide

Connect

srv = rust.server("185.189.255.68:35510")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,383 # top 70%
last wipe 23d ago # weekly schedule
next wipe 4d 16h # Sun 1 Nov, 11:59 UTC

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Sunday 1 November, 11:59 UTC, in 4d 16h. # Its weekly schedule tag · low confidence

usual gap5.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

inatkind
04d 16hSun 1 Nov, 11:59 UTCwipe
18d 23hThu 5 Nov, 19:00 UTCFW force wipe
211d 16hSun 8 Nov, 11:59 UTCwipe
318d 16hSun 15 Nov, 11:59 UTCwipe
425d 16hSun 22 Nov, 11:59 UTCwipe
532d 16hSun 29 Nov, 11:59 UTCwipe
636d 23hThu 3 Dec, 19:00 UTCFW force wipe
739d 16hSun 6 Dec, 11:59 UTCwipe

The first 48 hours of its last wipes

Sun 4 OctSun 27 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 11:59 UTC23d ago 0 NaN running 0
1 Sun 27 Sep, 18:00 UTC30d ago 1 halved by day 1 6.7 days 0
2 Wed 23 Sep, 17:50 UTC34d ago 1 halved by day 1 4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 2147483647
Map of Wasilisc test map
map
Custom Map
size
4500
seed
2147483647

Server

srv.info()
address
185.189.255.68:35500
region
–
max players
100
group limit
10 max
wipe schedule
weekly
last wipe
4 Oct 2026, 11:59 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average124/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average191/225
2RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average30/200
3[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average14/100
4[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average28/175
5QS『芬达』100000倍/10.27/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 23 on average29/100

Quick answers

From the figures on this page.

Population data

How does Wasilisc test map compare in the rankings?

Player hours over seven days put Wasilisc test map at #15,383, in the top 70% of the ranked set.

How full does Wasilisc test map run?

Current row: 0 players on Wasilisc test map, against 100 slots. Over the last seven days it averaged 0 players.

Server facts

What does performance look like on Wasilisc test map?

Server fps over the last 48 hours averages 48; the floor is 41. Entity numbers reached 120,178, and that includes buildings, deployables and the rest. The memory field tops out at 4,952 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Wasilisc test map?

Rust network protocol 2635 and build 168909 on Windows is what Wasilisc test map runs. Steam updates your game for you, but the protocol must match to join.

Is Wasilisc test map up, and what does its uptime show?

Online is the state at the latest refresh for Wasilisc test map. The uptime it reports puts the last restart about 4 days 19 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Wasilisc test map run from?

No region is published by Wasilisc test map. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.189.255.68:35500.

Rules, settings, map

What rules and settings are recorded for Wasilisc test map?

No gather rate appears in the name: Wasilisc test map. The cap on a group is 10 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Wasilisc test map selected?

Size 4,500, seed 2147483647: the procedural map on Wasilisc test map, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.

Wipes and dates

On what schedule does Wasilisc test map wipe?

Too few wipes are on record for Wasilisc test map to confirm its schedule, so the tag drives the prediction. Sunday 1 November at 11:59 UTC is when the next wipe is due. A new world was started 23 days 7 hours ago, and that is the one in play. A weekly wipe schedule is published in its tags.

On Wasilisc test map, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.

Lists and tags

Which Rust Data filters and lists contain Wasilisc test map?

The Rust Data lists that Wasilisc test map fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How should you read the server tags on Wasilisc test map?

These tags are published by Wasilisc test map and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^w (Weekly): The interval is one week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Wasilisc test map?

Enter client.connect 185.189.255.68:35500 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://wasilisc.ru/cookies.html?backurl=http://wasilisc.ru/?try=3.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^w,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts10
Group limit No team may exceed 10.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly The interval is one week.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,684 players 11,895 servers online