Rust Data

rustdata.spaceservers185.189.255.68:35710.ipynb

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Online 185.189.255.68:35700 checked 8m ago

LunarRust

monthly wipes moddedoxide

Connect

srv = rust.server("185.189.255.68:35710")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #7,633 # top 34%
last wipe 1d ago # monthly schedule
next wipe 6d 19h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75100:0009:0019:0004:0013:0022:00Wiped Wed 28 Oct, 11:36 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
05010015020000:0009:0019:0004:0013:0022:00Wiped Wed 28 Oct, 11:36 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. # The force wipe · high confidence

usual gap12.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
06d 19hThu 5 Nov, 19:00 UTCFW force wipe
134d 19hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 24 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 11:36 UTC1d ago NaN NaN running 0
1 Sat 24 Oct, 13:33 UTC5d ago 1 held half 3.9 days 0
2 Sun 4 Oct, 00:35 UTC25d ago 0 NaN 20.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3300 · seed 121315421
Map of LunarRust
map
Procedural Map
size
3300
seed
121315421
Open on RustMaps

Server

srv.info()
address
185.189.255.68:35700
region
–
max players
50
group limit
10 max
wipe schedule
monthly
last wipe
28 Oct 2026, 11:36 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average16/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average50/700
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average7/1000
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 78 on average42/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 75 on average80/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 72 on average151/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does LunarRust rank?

Rank #7,633 on seven-day player hours for LunarRust, within the top 34% of all ranked servers.

How full does LunarRust run?

The sample now reads 0 players for LunarRust, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 09:00 UTC, mean 1 players.

About the server

What does performance look like on LunarRust?

Averaged over 48 hours: 122 server fps, never under 36. The entity count peaked at 81,030, covering buildings, deployables and the rest of the world. Memory peaked at 2,693 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does LunarRust run?

Rust network protocol 2635 and build 168909 on Windows is what LunarRust runs. The protocol has to match before you can join, and Steam does the updating.

Is LunarRust up, and what does its uptime show?

Online is the state at the latest refresh for LunarRust. The uptime it reports puts the last restart about 59 minutes ago. Over the last 7 full days the hours up number 106 of 168, 63%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does LunarRust run from?

No region is published by LunarRust. Rust Data does not look up where the machine stands; it shows where a server says it is. 185.189.255.68:35700 is its address.

Rules, settings, map

Which rules apply on LunarRust, and what settings?

No gather rate appears in the name: LunarRust. The cap on a group is 10 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on LunarRust?

The game generates the map on LunarRust: procedural, size 3,300, seed 121315421. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does LunarRust wipe, and how often?

A single wipe each month, the force wipe, is all LunarRust does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 36 hours ago. The tags list wipes as monthly.

On LunarRust, what happens on wipe day?

Recent wipes averaged 0 players at their peak. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Tags, lists

Which Rust Data filters and lists contain LunarRust?

These Rust Data lists include LunarRust: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Which meanings do the tags on LunarRust hold?

Read by the game's server browser, the tags LunarRust publishes are: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts10 (Group limit): Team size tops out at 10; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join LunarRust?

In Rust, F1 opens the console: type client.connect 185.189.255.68:35700. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Slot count: 50.
ts10
Group limit Team size tops out at 10.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,587 players 11,740 servers online