Offline 185.199.31.233:28015 checked 30d ago
Development Server
Connect
srv = rust.server("185.199.31.233:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 185.199.31.233:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Sep 2026, 00:18 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 537 on average | 164/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 170/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 18/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 281 on average | 15/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 14/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 76/200 |
Quick answers
From the figures on this page.
Population
How does Development Server compare in the rankings?
Over the last seven days Development Server sits at #16,911 on player hours, in the top 71% of ranked servers.
How full does Development Server run?
The current row shows Development Server offline; the last response was 30 days 7 hours ago.
About the server
What is the Rust version on Development Server?
Rust network protocol 2631 and build 158240 on Windows is what Development Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Development Server, and is it up?
Development Server is offline at this refresh; the last response came 30 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 28 September 2026.
In which location is Development Server hosted?
For Development Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 185.199.31.233:28015 is its address.
Map and rules
Which rules apply on Development Server, and what settings?
You will not find a gather rate in the string Development Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Development Server loaded?
Development Server runs a procedural map, which the game generates.
Wipes and dates
On what schedule does Development Server wipe?
Too few wipes are on record for Development Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 31 days 6 hours ago.
Tags, lists
Which lists on Rust Data hold Development Server, and which filters?
On Rust Data, Development Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Development Server?
These tags are published by Development Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2631 (Protocol): The server speaks protocol 2631, so match your game version; cs158240 (Build): Build number: 158240; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Development Server?
The manual route: launch Rust, F1, then client.connect 185.199.31.233:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.