Online NA · us4 185.199.95.46:28015 checked 9m ago
Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps
Connect
srv = rust.server("185.199.95.46:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 1% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.
Wipe schedule · a steady gap
srv.wipe_schedule()
Next wipe Wednesday 28 October, 12:03 UTC, in 18h. # Every 9 days · medium confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 18h | Wed 28 Oct, 12:03 UTC | wipe |
| 1 | 9d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 9d 18h | Fri 6 Nov, 12:05 UTC | wipe |
| 3 | 18d 18h | Sun 15 Nov, 12:08 UTC | wipe |
| 4 | 27d 18h | Tue 24 Nov, 12:11 UTC | wipe |
| 5 | 37d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 109, 13 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 19 Oct, 12:00 UTC8d ago | 109 | NaN | running | 18 |
| 1 | Sat 10 Oct, 08:04 UTC17d ago | 117 | held half | 9.2 days | 14 |
| 2 | Thu 1 Oct, 12:00 UTC26d ago | 127 | halved by day 7 | 8.8 days | 26 |
| 3 | Tue 22 Sep, 11:58 UTC35d ago | 121 | held half | 9 days | 17 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · zombieland.io
rust.servers(operator="zombieland.io").sort_values("players")
| server | players | |
|---|---|---|
| 0 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | 23/100 |
| 1 | Zombie Land - TEST 1 | 0/50 |
3 servers publish a zombieland.io hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons | NA · groups of 12+ · 3x · biweekly · 10 on average | 8/100 |
| 1 | FOXX PVE - 3X |Kits|Skill|RP|Bosses|Hard NPCs|Events | NA · groups of 12+ · 3x · biweekly · 4 on average | 2/75 |
| 2 | GOM 3x PVE Grumpy Old Man |Kits|Skins|BackPack|RaidableBase | NA · groups of 8+ · 3x · biweekly · 2 on average | 3/100 |
| 3 | Steel Valley 3x PvE | NA · groups of 8+ · 3x · biweekly · 2 on average | 1/99 |
| 4 | Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree] | NA · groups of 8+ · 5x · biweekly · 32 on average | 25/150 |
| 5 | [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| | NA · groups of 15+ · 2x · biweekly · 14 on average | 17/100 |
Quick answers
From the figures on this page.
Population
How does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps compare in the rankings?
On seven-day player hours Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps is #299 overall and #59 in North America, inside the top 1% of all ranked servers.
How full does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps run?
Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps reports 50 players at this refresh, with 100 slots configured. Over the last seven days it averaged 58 players and peaked at 113. Averaged by hour over 48 hours, 20:00 UTC is the busiest, at 107 players.
Server facts
How well does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps perform?
The 48-hour average is 59 server fps, with a low of 56. Buildings, deployables and all else in the world took the count as high as 284,769 entities. The memory field tops out at 8,025 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?
Rust network protocol 2635 and build 168909 on Windows is what Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps, and is it online now?
Online is the state at the latest refresh for Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps. The uptime it reports puts the last restart about 7 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps run from?
With its NA tag, Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps lists itself in North America; its region code is us4. Rust Data does not look up where the machine stands; it shows where a server says it is. 185.199.95.46:28015 is its address.
Map and rules
Which rules apply on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps, and what settings?
3x gather is what the name states, and the name is Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps. The cap on a group is 14 players. Recorded as pve, player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps selected?
Size 4,500, seed 1337: the procedural map on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: discord.gg/ZombieLand.
Wipe data
When does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps wipe, and on what schedule?
Recent wipes on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps have come about every 9 days. Wednesday 28 October at 12:03 UTC is when the next wipe is due. A new world was started 8 days 5 hours ago, and that is the one in play. A fortnightly wipe schedule is published in its tags.
On Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps, what happens on wipe day?
Recent wipes averaged 118 players at their peak. Peak population on the latest wipe came 13 hours in. Recent wipes kept the crowd above half the peak until the next wipe 67% of the time. The drop under half arrived by day 7 in the other cases.
Tags, lists
Which lists on Rust Data hold Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps, and which filters?
The Rust Data lists that Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps fits are: Modded Rust servers, 3x Rust servers, filtered live, Rust PvE servers, Rust servers named for the undead and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x; Players now: At least 50; Average players: 50+ on average.
Who operates Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?
A zombieland.io hostname is published by Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps and by 2 other servers we track, which suggests the same operator runs them.
How should you read the server tags on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?
Read by the game's server browser, the tags Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts14 (Group limit): No team may exceed 14; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $rus4 (Region code): The row gives us4 as its region code; ^b (Biweekly): Two weeks between wipes; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?
The manual route: launch Rust, F1, then client.connect 185.199.95.46:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. http://Zombieland.io is the website recorded for it.
