Offline 185.204.80.207:28015 checked 36d ago
Test Private Server
Connect
srv = rust.server("185.204.80.207:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 185.204.80.207:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Sep 2026, 15:30 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 446/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 386/375 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 48/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 30/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 49/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 147/200 |
Quick answers
From the figures on this page.
Player counts
How does Test Private Server compare in the rankings?
Player hours over seven days put Test Private Server at #15,450, in the top 67% of the ranked set.
What population does Test Private Server carry?
Test Private Server returns no live count at this refresh, having last been seen 36 days 18 hours ago.
Server facts
What is the Rust version on Test Private Server?
Rust network protocol 2633 and build 164530 on Windows is what Test Private Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Test Private Server, and is it online now?
Test Private Server is offline at this refresh; the last response came 36 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 22 September 2026.
In which location is Test Private Server hosted?
For Test Private Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 185.204.80.207:28015 is its address.
Settings and map
Which rules apply on Test Private Server, and what settings?
The name Test Private Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. The VAC field reads off.
Which map has Test Private Server selected?
A procedural map runs on Test Private Server, generated by the game.
Wipe schedule
When does Test Private Server wipe, and how often?
The record for Test Private Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 36 days 19 hours ago.
Tags, lists
Where does Test Private Server appear among Rust Data lists and filters?
On Rust Data, Test Private Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Test Private Server?
The game's server browser reads these tags from Test Private Server: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): 2 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Test Private Server?
The manual route: launch Rust, F1, then client.connect 185.204.80.207:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.