Rust Data

rustdata.spaceservers185.204.80.207:28016.ipynb

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Offline 185.204.80.207:28015 checked 36d ago

Test Private Server

Connect

srv = rust.server("185.204.80.207:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,450 # top 67%
last wipe 36d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.204.80.207:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
22 Sep 2026, 15:30 UTC
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average446/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average386/375
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average48/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average30/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average49/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average147/200

Quick answers

From the figures on this page.

Player counts

How does Test Private Server compare in the rankings?

Player hours over seven days put Test Private Server at #15,450, in the top 67% of the ranked set.

What population does Test Private Server carry?

Test Private Server returns no live count at this refresh, having last been seen 36 days 18 hours ago.

Server facts

What is the Rust version on Test Private Server?

Rust network protocol 2633 and build 164530 on Windows is what Test Private Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Test Private Server, and is it online now?

Test Private Server is offline at this refresh; the last response came 36 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 22 September 2026.

In which location is Test Private Server hosted?

For Test Private Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 185.204.80.207:28015 is its address.

Settings and map

Which rules apply on Test Private Server, and what settings?

The name Test Private Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. The VAC field reads off.

Which map has Test Private Server selected?

A procedural map runs on Test Private Server, generated by the game.

Wipe schedule

When does Test Private Server wipe, and how often?

The record for Test Private Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 36 days 19 hours ago.

Tags, lists

Where does Test Private Server appear among Rust Data lists and filters?

On Rust Data, Test Private Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Test Private Server?

The game's server browser reads these tags from Test Private Server: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): 2 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Test Private Server?

The manual route: launch Rust, F1, then client.connect 185.204.80.207:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players 2 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build Recorded game build: 164530.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,775 players 11,739 servers online