Offline 185.204.80.84:28015 checked 36d ago
Test Private Server
Connect
srv = rust.server("185.204.80.84:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 21 Sep, 21:44 UTC37d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 185.204.80.84:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Sep 2026, 02:05 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 187/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 118/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 19/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 12/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 19/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 26/225 |
Quick answers
From the figures on this page.
Population data
What position does Test Private Server take in the server rankings?
Over the last seven days Test Private Server sits at #15,499 on player hours, in the top 67% of ranked servers.
How many players does Test Private Server hold at once?
The current row shows Test Private Server offline; the last response was 36 days 23 hours ago.
About the server
What Rust version does Test Private Server run?
The build is Rust network protocol 2633 and build 164530 on Windows, run by Test Private Server. Steam updates your game for you, but the protocol must match to join.
Is Test Private Server up, and what does its uptime show?
The latest sample has Test Private Server offline, with a last sighting 36 days 23 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 21 September 2026.
Where does Test Private Server sit?
No region is published by Test Private Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 185.204.80.84:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Test Private Server?
No gather rate appears in the name: Test Private Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Test Private Server selected?
A procedural map runs on Test Private Server, generated by the game.
Wipe data
On what schedule does Test Private Server wipe?
A rhythm cannot be read from the wipes of Test Private Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 36 days 23 hours ago, and that is the one in play.
On Test Private Server, what happens on wipe day?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which lists on Rust Data hold Test Private Server, and which filters?
The Rust Data lists that Test Private Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Test Private Server hold?
These tags are published by Test Private Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Build number: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Test Private Server?
In Rust, F1 opens the console: type client.connect 185.204.80.84:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.