Offline 185.207.139.13:47831 checked 8d ago
BuildLab
Connect
srv = rust.server("185.207.139.13:47833")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 17:05 UTC27d ago | NaN | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 185.207.139.13:47831
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 17:05 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 118 on average | 83/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 92 on average | 164/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 34/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 36 on average | 2/100 |
| 4 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 24 on average | 14/100 |
| 5 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 23 on average | 9/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does BuildLab rank?
Player hours over seven days put BuildLab at #13,155, in the top 59% of the ranked set.
How many players does BuildLab hold at once?
BuildLab returns no live count at this refresh, having last been seen 8 days 4 hours ago.
About the server
What Rust version does BuildLab run?
The build is Rust network protocol 2634 and build 167398 on Windows, run by BuildLab. The protocol has to match before you can join, and Steam does the updating.
How reliable is BuildLab, and is it online now?
Offline now for BuildLab, last seen 8 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 30 September 2026.
Which location does BuildLab run from?
No region is published by BuildLab. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 185.207.139.13:47831 is its address.
Rules, settings, map
Which rules apply on BuildLab, and what settings?
No gather rate appears in the name: BuildLab. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on BuildLab?
A procedural map runs on BuildLab, generated by the game.
Wipe schedule
On what schedule does BuildLab wipe?
Too few wipes are on record for BuildLab to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 6 hours ago.
Tags, lists
Where does BuildLab appear among Rust Data lists and filters?
On Rust Data, BuildLab appears in these lists: Modded Rust servers and Servers with build or creative tags. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on BuildLab hold?
The game's server browser reads these tags from BuildLab: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): 4 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to BuildLab?
The manual route: launch Rust, F1, then client.connect 185.207.139.13:47831. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.