Online 185.207.214.134:20000 checked 10m ago
Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий
Connect
srv = rust.server("185.207.214.134:20010")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 1% of all ranked servers, and #40 of the trio servers (top 6%). Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Monday 2 November, 10:02 UTC, in 3d 14h. # Every Monday at 10:02 UTC · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 3d 14h | Mon 2 Nov, 10:02 UTC | wipe |
| 1 | 6d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 10d 14h | Mon 9 Nov, 10:02 UTC | wipe |
| 3 | 17d 14h | Mon 16 Nov, 10:02 UTC | wipe |
| 4 | 24d 14h | Mon 23 Nov, 10:02 UTC | wipe |
| 5 | 31d 14h | Mon 30 Nov, 10:02 UTC | wipe |
| 6 | 34d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 38d 14h | Mon 7 Dec, 10:02 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 234, 32 hours in, with 45 in the queue.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 10:02 UTC3d ago | 234+45 queue | NaN | running | 8 |
| 1 | Mon 19 Oct, 10:01 UTC10d ago | 38 | halved by day 5 | 7 days | 5 |
| 2 | Mon 12 Oct, 10:02 UTC17d ago | 28 | halved by day 6 | 7 days | 2 |
| 3 | Mon 5 Oct, 10:02 UTC24d ago | 66 | halved by day 3 | 7 days | 24 |
| 4 | Mon 28 Sep, 10:01 UTC31d ago | 51 | held half | 7 days | 2 |
| 5 | Mon 21 Sep, 10:01 UTC38d ago | 55 | halved by day 2 | 7 days | 4 |
| 6 | Mon 14 Sep, 10:02 UTC45d ago | 52 | halved by day 5 | 7 days | 3 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · magicrust.gg
rust.servers(operator="magicrust.gg").sort_values("players")
36 servers publish a magicrust.gg hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 | EU · trio · 2x · weekly · 255 on average | 11/500 |
| 1 | WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED | EU · trio · 2x · weekly · 226 on average | 840/850 |
| 2 | MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 | EU · trio · 2x · weekly · 139 on average | 114/350 |
| 3 | EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2 | EU · trio · 2x · weekly · 65 on average | 25/200 |
| 4 | [EU] Stevious 2x | Solo/Duo/Trio | 29/10 | EU · trio · 2x · weekly · 65 on average | 377/430 |
| 5 | Blood Rust - Yellow [trio, x2] | EU · trio · 2x · weekly · 58 on average | 9/200 |
Quick answers
From the figures on this page.
Population
How does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий compare in the rankings?
Rank #314 on seven-day player hours for Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий, within the top 1% of all ranked servers. Its position in the trio group is #40.
How full does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий run?
The sample now reads 112 players for Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий, out of 180 slots. Over the last seven days it averaged 56 players and peaked at 234. Averaged by hour over 48 hours, 17:00 UTC is the busiest, at 171 players.
About the server
How well does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий perform?
Averaged over 48 hours: 48 server fps, never under 48. Buildings, deployables and all else in the world took the count as high as 238,765 entities. Memory peaked at 7,136 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs. Steam updates your game for you, but the protocol must match to join.
Is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий up, and what does its uptime show?
Online is the state at the latest refresh for Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий. The uptime it reports puts the last restart about 12 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
Where does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий sit?
Its name points to Europe, but Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.207.214.134:20000.
Map and rules
Which rules apply on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий, and what settings?
Gather sits at 2x, read from the server's own name: Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий. trio sets the cap: 3 players per group. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий selected?
Size 4,000, seed 1112022: the procedural map on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. ДЛЯ CЛAБЫX ПK is what the map name field says.
Wipe data
On what schedule does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий wipe?
The wipe rhythm for Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий is every Monday at 10:02 UTC. On Monday 2 November at 10:02 UTC the next wipe is due. This world was created 3 days 9 hours ago. Its tags carry a weekly wipe schedule.
On Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий, what happens on wipe day?
Across recent wipes the busiest point averaged 100 players. A peak 32 hours into the latest wipe, plus 45 waiting in the queue. The crowd stayed above half that peak until the next wipe in 20% of recent wipes. Otherwise the crowd fell below half by day 4.
Lists and tags
Which lists on Rust Data hold Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий, and which filters?
On Rust Data, Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий appears in these lists: EU Rust servers, Modded Rust servers, 2x Rust servers and Trio Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 100; Average players: 50+ on average.
Which operator runs Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий and 35 other servers we track both publish a magicrust.gg hostname, so the same operator most likely runs them.
How should you read the server tags on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
The game's server browser reads these tags from Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий: gmrust (Game mode): Rust survival in its standard form; mp180 (Max players): The server lists 180 slots; ts3 (Group limit): Team size tops out at 3; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^w (Weekly): A wipe every week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; jp3 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
In Rust, F1 opens the console: type client.connect 185.207.214.134:20000. Launch Rust on this page does the same by opening the game through Steam and connecting. https://magicrust.gg/serv11 is the website recorded for it.
