Rust Data

rustdata.spaceservers185.207.214.176:35001.ipynb

Run all rust-data · live

‹ All servers

Offline 185.207.214.176:35000 checked 28d ago

test

biweekly wipes moddedoxidepve

Connect

srv = rust.server("185.207.214.176:35001")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #16,275 # top 69%
last wipe 56d ago # biweekly schedule
next wipe 6d 21h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 46464646
Map of test
map
Custom Map
size
4500
seed
46464646

Server

srv.info()
address
185.207.214.176:35000
region
–
max players
–
group limit
8, the default
wipe schedule
biweekly
last wipe
3 Sep 2026, 17:28 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average243/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average261/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average76/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average24/200
4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average42/100
5Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 46 on average53/250

Quick answers

From the figures on this page.

Population

How does test compare in the rankings?

Player hours over seven days put test at #16,275, in the top 69% of the ranked set.

How full does test run?

The current row shows test offline; the last response was 28 days 4 hours ago.

Server data

Which Rust version is test on?

The build is Rust network protocol 2633 and build 163794 on Windows, run by test. Joining needs the same protocol on your game; Steam handles the update.

Is test up, and what does its uptime show?

The latest sample has test offline, with a last sighting 28 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.

In which location is test hosted?

No region is published by test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 185.207.214.176:35000 is its address.

Rules, settings, map

Which settings and rules does test run?

No gather rate appears in the name: test. The group limit sits at the default of 8 players. Game mode pve, with this note: player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has test selected?

The game generates the map on test: procedural, size 4,500, seed 46464646. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.

Wipe schedule

When does test wipe, and on what schedule?

An estimate from the force wipe gives test's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 56 days 3 hours ago, and that is the one in play. Its tags carry a wipe schedule of every two weeks.

Tags, lists

Which Rust Data filters and lists contain test?

The Rust Data lists that test fits are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the server tags on test?

Read by the game's server browser, the tags test publishes are: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): Slot count: 0; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): The cycle is fourteen days; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to test?

Enter client.connect 185.207.214.176:35000 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://rust-z.gamestores.app/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2633,^b,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp0
Max players Slot count: 0.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163794
Build Recorded game build: 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 90,952 players 11,834 servers online