Rust Data

rustdata.spaceservers185.207.214.181:29017.ipynb

Run all rust-data · live

‹ All servers

Online 185.207.214.181:29015 checked 9m ago

VerySecretRustProject | Pyccкий

moddedoxide

Connect

srv = rust.server("185.207.214.181:29017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/?
7-day average 0 # peak 1
rank #7,248 # top 33%
last wipe 15d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctWed 14 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 09:25 UTC13d ago 1 NaN running 0
1 Wed 14 Oct, 07:40 UTC15d ago 1 held half 2.1 days 0
2 Tue 13 Oct, 13:51 UTC16d ago 1 NaN 0.7 days 0
3 Fri 2 Oct, 08:07 UTC27d ago 2 halved by day 2 11.2 days 0
4 Thu 1 Oct, 23:17 UTC FW27d ago 2 NaN 0.4 days 1
5 Thu 24 Sep, 08:40 UTC35d ago 1 halved by day 2 7.6 days 0
6 Thu 17 Sep, 08:18 UTC42d ago 1 halved by day 2 7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1024 · seed 1337
Map of VerySecretRustProject | Pyccкий
map
ДЛЯ CЛAБЫX ПK
size
1024
seed
1337

Server

srv.info()
address
185.207.214.181:29015
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 07:40 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average72/225
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average77/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average39/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average253/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average29/1000

Quick answers

From the figures on this page.

Population

How does VerySecretRustProject | Pyccкий compare in the rankings?

Over the last seven days VerySecretRustProject | Pyccкий sits at #7,248 on player hours, in the top 33% of ranked servers.

What population does VerySecretRustProject | Pyccкий carry?

1 is the count in the players field for VerySecretRustProject | Pyccкий at this refresh. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 10:00 UTC, mean 1 players.

About the server

What does performance look like on VerySecretRustProject | Pyccкий?

The 48-hour average is 48 server fps, with a low of 48. The entity count peaked at 3,190, covering buildings, deployables and the rest of the world. A high of 1,239 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on VerySecretRustProject | Pyccкий?

Version Rust network protocol 2635 and build 168909 on Windows is reported by VerySecretRustProject | Pyccкий. The protocol has to match before you can join, and Steam does the updating.

How reliable is VerySecretRustProject | Pyccкий, and is it up?

The current sample puts VerySecretRustProject | Pyccкий online. The uptime it reports puts the last restart about 6 days 2 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

In which location is VerySecretRustProject | Pyccкий hosted?

The name of VerySecretRustProject | Pyccкий points to Europe, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.207.214.181:29015.

Rules, settings, map

Which settings and rules does VerySecretRustProject | Pyccкий run?

No gather rate appears in the name: VerySecretRustProject | Pyccкий. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC off.

Which map has VerySecretRustProject | Pyccкий selected?

VerySecretRustProject | Pyccкий runs a procedural map of size 1,024 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: ДЛЯ CЛAБЫX ПK.

Wipe schedule

On what schedule does VerySecretRustProject | Pyccкий wipe?

VerySecretRustProject | Pyccкий wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 15 days 6 hours ago.

On VerySecretRustProject | Pyccкий, what happens on wipe day?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 33% of recent wipes. In the wipes where it did not hold, half was lost by day 2.

Tags, lists

Where does VerySecretRustProject | Pyccкий appear among Rust Data lists and filters?

On Rust Data, VerySecretRustProject | Pyccкий appears in these lists: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on VerySecretRustProject | Pyccкий?

Read by the game's server browser, the tags VerySecretRustProject | Pyccкий publishes are: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): 0 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; jp0 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into VerySecretRustProject | Pyccкий?

In Rust, F1 opens the console: type client.connect 185.207.214.181:29015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,jp0,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp0
Max players 0 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Other

jp0
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,135 players 11,826 servers online