Online 185.207.214.181:29015 checked 9m ago
VerySecretRustProject | Pyccкий
Connect
srv = rust.server("185.207.214.181:29017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 09:25 UTC13d ago | 1 | NaN | running | 0 |
| 1 | Wed 14 Oct, 07:40 UTC15d ago | 1 | held half | 2.1 days | 0 |
| 2 | Tue 13 Oct, 13:51 UTC16d ago | 1 | NaN | 0.7 days | 0 |
| 3 | Fri 2 Oct, 08:07 UTC27d ago | 2 | halved by day 2 | 11.2 days | 0 |
| 4 | Thu 1 Oct, 23:17 UTC FW27d ago | 2 | NaN | 0.4 days | 1 |
| 5 | Thu 24 Sep, 08:40 UTC35d ago | 1 | halved by day 2 | 7.6 days | 0 |
| 6 | Thu 17 Sep, 08:18 UTC42d ago | 1 | halved by day 2 | 7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 72/225 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 77/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 39/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 253/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 29/1000 |
Quick answers
From the figures on this page.
Population
How does VerySecretRustProject | Pyccкий compare in the rankings?
Over the last seven days VerySecretRustProject | Pyccкий sits at #7,248 on player hours, in the top 33% of ranked servers.
What population does VerySecretRustProject | Pyccкий carry?
1 is the count in the players field for VerySecretRustProject | Pyccкий at this refresh. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 10:00 UTC, mean 1 players.
About the server
What does performance look like on VerySecretRustProject | Pyccкий?
The 48-hour average is 48 server fps, with a low of 48. The entity count peaked at 3,190, covering buildings, deployables and the rest of the world. A high of 1,239 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on VerySecretRustProject | Pyccкий?
Version Rust network protocol 2635 and build 168909 on Windows is reported by VerySecretRustProject | Pyccкий. The protocol has to match before you can join, and Steam does the updating.
How reliable is VerySecretRustProject | Pyccкий, and is it up?
The current sample puts VerySecretRustProject | Pyccкий online. The uptime it reports puts the last restart about 6 days 2 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
In which location is VerySecretRustProject | Pyccкий hosted?
The name of VerySecretRustProject | Pyccкий points to Europe, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.207.214.181:29015.
Rules, settings, map
Which settings and rules does VerySecretRustProject | Pyccкий run?
No gather rate appears in the name: VerySecretRustProject | Pyccкий. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC off.
Which map has VerySecretRustProject | Pyccкий selected?
VerySecretRustProject | Pyccкий runs a procedural map of size 1,024 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: ДЛЯ CЛAБЫX ПK.
Wipe schedule
On what schedule does VerySecretRustProject | Pyccкий wipe?
VerySecretRustProject | Pyccкий wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 15 days 6 hours ago.
On VerySecretRustProject | Pyccкий, what happens on wipe day?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 33% of recent wipes. In the wipes where it did not hold, half was lost by day 2.
Tags, lists
Where does VerySecretRustProject | Pyccкий appear among Rust Data lists and filters?
On Rust Data, VerySecretRustProject | Pyccкий appears in these lists: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on VerySecretRustProject | Pyccкий?
Read by the game's server browser, the tags VerySecretRustProject | Pyccкий publishes are: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): 0 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; jp0 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into VerySecretRustProject | Pyccкий?
In Rust, F1 opens the console: type client.connect 185.207.214.181:29015. Launch Rust on this page does the same by opening the game through Steam and connecting.