Rust Data

rustdata.spaceservers185.207.214.198:35610.ipynb

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Online 185.207.214.198:35600 checked 12m ago

Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS

1e+06x biweekly wipes moddedoxide

Connect

srv = rust.server("185.207.214.198:35610")
print(srv.connect_command)

Right now

srv.summary()
players now 0/80 # 0% full
7-day average 0 # peak 6
rank #4,449 # top 20%
last wipe 17d ago # biweekly schedule
next wipe 6d 14h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123405:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510005:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct18 Oct24 Oct30 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. # The force wipe · high confidence

usual gap5.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 7

Coming wipes

inatkind
06d 14hThu 5 Nov, 19:00 UTCFW force wipe
110d 17hMon 9 Nov, 21:59 UTCwipe
224d 17hMon 23 Nov, 21:59 UTCwipe
334d 14hThu 3 Dec, 19:00 UTCFW force wipe
438d 17hMon 7 Dec, 21:59 UTCwipe

The first 48 hours of its last wipes

Mon 12 OctMon 12 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 42 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 21:59 UTC17d ago 3 NaN running 0
1 Mon 12 Oct, 14:35 UTC17d ago 4 NaN 0.3 days 0
2 Thu 1 Oct, 21:45 UTC FW28d ago 4 halved by day 7 10.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2200 · seed 574554
Map of Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS
map
Custom Map
size
2200
seed
574554

Server

srv.info()
address
185.207.214.198:35600
region
–
max players
80
group limit
16 max
wipe schedule
biweekly
last wipe
12 Oct 2026, 22:37 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0№001 CRON • x1000000 ДЛЯ НОВИЧКОВ ЛёгкийEU · groups of 9+ · 1e+06x · weekly · 6 on average2/225
1LUCKY RUST | X1000000 | BONUS | PVP I EVENT IEU · groups of 100+ · 1e+06x · weekly · 2 on average0/350
2EU FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAIDEU · groups of 100+ · 1e+07x · weekly · 95 on average24/100
3MOJI RUST x500|MAX8|SKINS|LOOT++|KITS 27.10groups of 8+ · 500x · weekly · 55 on average13/250
4US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAIDNA · groups of 100+ · 1e+07x · weekly · 8 on average12/100
5◤◥◤ORAX LAND◥◤◥ X1000000000000000000000000000000000groups of 100+ · 1e+33x · weekly · 5 on average1/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS rank?

Player hours over seven days put Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS at #4,449, in the top 20% of the ranked set.

How many players does Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS hold at once?

Current row: 0 players on Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS, against 80 slots. Over the last seven days it averaged 0 players and peaked at 6. Peak hour in the last 48 hours: 20:00 UTC, mean 2 players.

About the server

How smoothly does Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS run?

The 48-hour average is 100 server fps, with a low of 100. The entity count peaked at 20,130, covering buildings, deployables and the rest of the world. A high of 1,468 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS. The protocol has to match before you can join, and Steam does the updating.

How reliable is Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS, and is it online now?

Online is the state at the latest refresh for Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS. A restart about 19 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 30 September 2026.

In which location is Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS hosted?

There is no region published for Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.207.214.198:35600.

Rules, settings, map

Which rules apply on Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS, and what settings?

The name carries the figure: Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS runs 1e+06x gather. Group size tops out at 16 players. Recorded as minigames & battle royale, parkour, Bedwars, battle royale, arenas. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS selected?

The game generates the map on Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS: procedural, size 2,200, seed 574554. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.

Wipe data

When does Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS wipe, and on what schedule?

The prediction follows the tag, because Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS's wipes on record are too few to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 17 days 5 hours ago, and that is the one in play. A fortnightly wipe schedule is published in its tags.

On Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS, what happens on wipe day?

Recent wipes averaged 4 players at their peak. The crowd on the latest wipe topped out 42 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 7 in the other cases.

Tags and filters

Where does Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS appear among Rust Data lists and filters?

On Rust Data, Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS appears in these lists: Modded Rust servers, Rust servers with more than 10x, Rust aim training servers and Rust battlefield servers. It appears under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: More than 10x.

How should you read the server tags on Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS?

Read by the game's server browser, the tags Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp80 (Max players): 80 slots in total; ts16 (Group limit): Team size tops out at 16; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Wipes run on a two-week cycle; ^e (Minigames): Runs minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP; the loot is provided; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; jp0 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS?

Enter client.connect 185.207.214.198:35600 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://projbruh.gamestores.app/.

Server tags · what each one means

srv.tags.decode()

Published as mp80,ptrak,jp0,$r?,v2635,^b,^e,^d,^i,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp80
Max players 80 slots in total.
ts16
Group limit Team size tops out at 16.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Gameplay

^e
Minigames Runs minigames such as arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP; the loot is provided.
^i
Battlefield Kits and high rates drive fast PvP here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Other

jp0
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,075 players 11,634 servers online