Rust Data

rustdata.spaceservers185.207.214.212:35002.ipynb

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Online 185.207.214.212:35000 checked 9m ago

Тестовый сервер

moddedoxide

Connect

srv = rust.server("185.207.214.212:35002")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 2
rank #7,692 # top 35%
last wipe 5d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctFri 9 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 12:27 UTC5d ago 2 NaN running 1
1 Fri 9 Oct, 11:17 UTC19d ago 1 halved by day 1 14 days 0
2 Fri 9 Oct, 03:23 UTC20d ago 1 NaN 0.3 days 1
3 Thu 8 Oct, 13:22 UTC20d ago 1 NaN 0.6 days 0
4 Tue 6 Oct, 02:59 UTC23d ago 1 NaN 2.4 days 0
5 Mon 5 Oct, 20:17 UTC23d ago 1 NaN 0.3 days 0
6 Tue 15 Sep, 18:13 UTC43d ago 1 halved by day 2 20.1 days 0
7 Mon 14 Sep, 06:11 UTC45d ago 1 NaN 1.5 days 0
8 Sun 13 Sep, 22:09 UTC45d ago 1 NaN 0.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 2147483647
No map picture published
map
Procedural Map
size
4250
seed
2147483647
Open on RustMaps

Server

srv.info()
address
185.207.214.212:35000
region
–
max players
100
group limit
not published
wipe schedule
–
last wipe
23 Oct 2026, 12:50 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average183/225
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average79/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average9/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 82 on average233/700

Quick answers

From the figures on this page.

Player counts

How does Тестовый сервер compare in the rankings?

Player hours over seven days put Тестовый сервер at #7,692, in the top 35% of the ranked set.

What population does Тестовый сервер carry?

Тестовый сервер reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 14:00 UTC, averaging 0 players.

Server data

How well does Тестовый сервер perform?

The 48-hour average is 203 server fps, with a low of 187. Entity numbers reached 104,188, and that includes buildings, deployables and the rest. Memory peaked at 5,726 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Тестовый сервер?

Version Rust network protocol 2556 and build 104046 on Linux is reported by Тестовый сервер. Steam updates your game for you, but the protocol must match to join.

How reliable is Тестовый сервер, and is it up?

The current sample puts Тестовый сервер online. A restart about 5 days 20 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

Where does Тестовый сервер sit?

No region tag is published by Тестовый сервер, though its name points to Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 185.207.214.212:35000.

Rules, settings, map

Which rules apply on Тестовый сервер, and what settings?

You will not find a gather rate in the string Тестовый сервер. Group limits do not appear in its data. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Тестовый сервер selected?

Тестовый сервер runs a procedural map of size 4,250 with seed 2147483647, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does Тестовый сервер wipe?

Тестовый сервер wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 5 days 22 hours ago.

What is wipe day on Тестовый сервер like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.

Lists and tags

Which lists on Rust Data hold Тестовый сервер, and which filters?

On Rust Data, Тестовый сервер appears in these lists: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

Which meanings do the tags on Тестовый сервер hold?

The game's server browser reads these tags from Тестовый сервер: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; v2556 (Protocol): Protocol 2556 is required; a different game version cannot connect; cs104046 (Build): Recorded game build: 104046; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Тестовый сервер?

The manual route: launch Rust, F1, then client.connect 185.207.214.212:35000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
v2556
Protocol Protocol 2556 is required; a different game version cannot connect.
cs104046
Build Recorded game build: 104046.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 59,874 players 11,727 servers online