Rust Data

rustdata.spaceservers185.207.214.212:35302.ipynb

Run all rust-data · live

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Online 185.207.214.212:35300 checked 10m ago

ShockRust | Build Обновление

moddedoxide

Connect

srv = rust.server("185.207.214.212:35302")
print(srv.connect_command)

Right now

srv.summary()
players now 7/50 # 14% full
7-day average 8 # peak 46
rank #1,058 # top 5%
last wipe 133d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
01020304023:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1337
Custom map, no picture published
map
Custom Map
size
3000
seed
1337

Server

srv.info()
address
185.207.214.212:35300
region
–
max players
50
group limit
not published
wipe schedule
–
last wipe
18 Jun 2026, 14:47 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 118 on average135/999
1Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average4/100
2AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average16/100
3Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 21 on average32/150
4[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average7/50
5[EU] Recess Gaming - Build | Creative | SandboxEU · groups of 8+ · 4 on average4/50

Quick answers

From the figures on this page.

Population

What position does ShockRust | Build Обновление take in the server rankings?

Player hours over seven days put ShockRust | Build Обновление at #1,058, in the top 5% of the ranked set.

What population does ShockRust | Build Обновление carry?

ShockRust | Build Обновление reports 7 players at this refresh, with 50 slots configured. Over the last seven days it averaged 8 players and peaked at 46. The 48-hour sample puts the busiest hour at 16:00 UTC, averaging 24 players.

Server facts

How well does ShockRust | Build Обновление perform?

Server fps over the last 48 hours averages 58; the floor is 16. Entity numbers reached 27,836, and that includes buildings, deployables and the rest. A high of 3,344 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is ShockRust | Build Обновление on?

Rust network protocol 2556 and build 104046 on Linux is what ShockRust | Build Обновление runs. Joining needs the same protocol on your game; Steam handles the update.

Is ShockRust | Build Обновление up, and what does its uptime show?

ShockRust | Build Обновление reports itself online at the current refresh. The uptime it reports puts the last restart about 22 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Where does ShockRust | Build Обновление sit?

No region tag is published by ShockRust | Build Обновление, though its name points to Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 185.207.214.212:35300 is its address.

Map and rules

Which settings and rules does ShockRust | Build Обновление run?

No gather rate appears in the name: ShockRust | Build Обновление. No group limit is published. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

What is the map on ShockRust | Build Обновление?

ShockRust | Build Обновление runs a procedural map of size 3,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.

Wipe data

When does ShockRust | Build Обновление wipe, and how often?

A rhythm cannot be read from the wipes of ShockRust | Build Обновление on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 133 days 7 hours ago.

Tags and filters

Which Rust Data filters and lists contain ShockRust | Build Обновление?

These Rust Data lists include ShockRust | Build Обновление: EU Rust servers, Modded Rust servers and Servers with build or creative tags. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o.

How should you read the server tags on ShockRust | Build Обновление?

The game's server browser reads these tags from ShockRust | Build Обновление: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; v2556 (Protocol): To join, your game must run protocol 2556; cs104046 (Build): The server runs build 104046; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into ShockRust | Build Обновление?

In Rust, F1 opens the console: type client.connect 185.207.214.212:35300. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://shockproject.pro.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
v2556
Protocol To join, your game must run protocol 2556.
cs104046
Build The server runs build 104046.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,372 players 11,805 servers online