Online 185.207.214.21:10000 checked 9m ago
Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий
Connect
srv = rust.server("185.207.214.21:10010")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 1% of all ranked servers, and #29 of the duo servers (top 7%). Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Friday 30 October, 10:01 UTC, in 12h. # Every Friday at 10:01 UTC · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 12h | Fri 30 Oct, 10:01 UTC | wipe |
| 1 | 6d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 7d 12h | Fri 6 Nov, 10:01 UTC | wipe |
| 3 | 14d 12h | Fri 13 Nov, 10:01 UTC | wipe |
| 4 | 21d 12h | Fri 20 Nov, 10:01 UTC | wipe |
| 5 | 28d 12h | Fri 27 Nov, 10:01 UTC | wipe |
| 6 | 34d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 35d 12h | Fri 4 Dec, 10:01 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 235, 9 hours in, with 18 in the queue.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 10:01 UTC6d ago | 235+18 queue | NaN | running | 18 |
| 1 | Fri 16 Oct, 10:02 UTC13d ago | 215 | halved by day 3 | 7 days | 10 |
| 2 | Fri 9 Oct, 10:03 UTC20d ago | 204 | halved by day 3 | 7 days | 2 |
| 3 | Fri 2 Oct, 10:04 UTC27d ago | 236+41 queue | halved by day 3 | 7 days | 16 |
| 4 | Fri 25 Sep, 10:01 UTC34d ago | 189 | halved by day 3 | 7 days | 12 |
| 5 | Fri 18 Sep, 10:01 UTC41d ago | 213 | halved by day 3 | 7 days | 17 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · magicrust.gg
rust.servers(operator="magicrust.gg").sort_values("players")
36 servers publish a magicrust.gg hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED | EU · duo · 2x · weekly · 208 on average | 234/275 |
| 1 | Blood Rust - Pink [duo, x2] | EU · duo · 2x · weekly · 84 on average | 88/200 |
| 2 | Blood Rust - Red [duo, x2] | EU · duo · 2x · weekly · 70 on average | 16/200 |
| 3 | Bestrust Solo/Duo 2x #2 | JUST FULLWIPED 28.10 10/28 | EU · duo · 2x · weekly · 50 on average | 23/200 |
| 4 | Bestrust Solo/Duo 2x | JUST FULLWIPED 29.10 10/29 | EU · duo · 2x · weekly · 46 on average | 187/250 |
| 5 | MIRAGE RUST | FRIDAY SOLO/DUO 2x | Wipe 23.10 | EU · duo · 2x · weekly · 40 on average | 1/350 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий rank?
Rank #277 on seven-day player hours for Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, within the top 1% of all ranked servers. The duo group places it at #29.
What population does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий carry?
The sample now reads 9 players for Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, out of 100 slots. Over the last seven days it averaged 68 players and peaked at 235. The 48-hour sample puts the busiest hour at 14:00 UTC, averaging 54 players.
Server facts
What does performance look like on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
Server fps over the last 48 hours averages 48; the floor is 48. Buildings, deployables and all else in the world took the count as high as 160,092 entities. Memory peaked at 4,943 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий. Steam updates your game for you, but the protocol must match to join.
Is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий up, and what does its uptime show?
Online is the state at the latest refresh for Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий. A restart about 5 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий run from?
No region tag is published by Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, though its name points to Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 185.207.214.21:10000 is its address.
Map and rules
Which settings and rules does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий run?
2x gather is what the name states, and the name is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий. The group limit is 2 players, the duo setting. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий loaded?
The game generates the map on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий: procedural, size 4,000, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. BAЙП ЧEPEЗ 13 Ч. is what the map name field says.
Wipes and dates
When does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий wipe, and how often?
Wipes on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий run every Friday at 10:01 UTC. Friday 30 October at 10:01 UTC is when the next wipe is due. The world it runs now was generated 6 days 11 hours ago. The tags list wipes as weekly.
What is wipe day on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий like?
Recent wipes averaged 218 players at their peak. 9 hours after the latest wipe the crowd peaked, and 18 more were queued. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 3.
Tags and filters
Where does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий appear among Rust Data lists and filters?
On Rust Data, Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий appears in these lists: Rust servers with a duo group limit, EU Rust servers, Modded Rust servers and 2x Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.
Which operator runs Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
A magicrust.gg hostname is published by Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий and by 35 other servers we track, which suggests the same operator runs them.
How should you read the server tags on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
Read by the game's server browser, the tags Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts2 (Group limit): The team cap is 2; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^w (Weekly): The interval is one week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; jp0 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
Enter client.connect 185.207.214.21:10000 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://magicrust.gg/serv12 is the website recorded for it.
