Offline 185.207.214.251:35100 checked 1d ago
Quiet Hollow [PvE] [MOD]
Connect
srv = rust.server("185.207.214.251:35110")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 13d 22h | Thu 12 Nov, 18:17 UTC | wipe |
| 2 | 27d 22h | Thu 26 Nov, 18:17 UTC | wipe |
| 3 | 34d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 4 | 41d 22h | Thu 10 Dec, 18:17 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:17 UTC FW28d ago | NaN | NaN | running | 12 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 471471404
- map
- Procedural Map
- size
- 3500
- seed
- 471471404
Server
srv.info()- address
- 185.207.214.251:35100
- region
- –
- max players
- 200
- group limit
- 10 max
- wipe schedule
- biweekly
- last wipe
- 1 Oct 2026, 18:17 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 254 on average | 200/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 244 on average | 310/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 63/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 30/200 |
| 4 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 62/100 |
| 5 | Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 46 on average | 42/250 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Quiet Hollow [PvE] [MOD] rank?
Rank #4,278 on seven-day player hours for Quiet Hollow [PvE] [MOD], within the top 19% of all ranked servers.
How full does Quiet Hollow [PvE] [MOD] run?
Quiet Hollow [PvE] [MOD] returns no live count at this refresh, having last been seen 35 hours ago. Over the last seven days it averaged 1 players and peaked at 5. The 48-hour sample puts the busiest hour at 07:00 UTC, averaging 0 players.
Server data
How smoothly does Quiet Hollow [PvE] [MOD] run?
The 48-hour average is 130 server fps, with a low of 97. Buildings, deployables and all else in the world took the count as high as 83,840 entities. Memory peaked at 2,840 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Quiet Hollow [PvE] [MOD] on?
Rust network protocol 2635 and build 168909 on Windows is what Quiet Hollow [PvE] [MOD] runs. The protocol has to match before you can join, and Steam does the updating.
Is Quiet Hollow [PvE] [MOD] up, and what does its uptime show?
Quiet Hollow [PvE] [MOD] is offline at this refresh; the last response came 35 hours ago. Count back 13 minutes from its reported uptime to get the last restart. Uptime of 80% across the last 7 full days: 135 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Quiet Hollow [PvE] [MOD] hosted?
For Quiet Hollow [PvE] [MOD], no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 185.207.214.251:35100 is its address.
Map and rules
Which rules apply on Quiet Hollow [PvE] [MOD], and what settings?
The name Quiet Hollow [PvE] [MOD] carries no gather rate. The cap on a group is 10 players. Game mode pve, with this note: no combat between players. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has Quiet Hollow [PvE] [MOD] selected?
Quiet Hollow [PvE] [MOD] runs a procedural map of size 3,500 with seed 471471404, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does Quiet Hollow [PvE] [MOD] wipe, and on what schedule?
The prediction follows the tag, because Quiet Hollow [PvE] [MOD]'s wipes on record are too few to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 28 days 1 hours ago, and that is the one in play. The tags list a two-weekly wipe cycle.
Lists and tags
Which lists on Rust Data hold Quiet Hollow [PvE] [MOD], and which filters?
The Rust Data lists that Quiet Hollow [PvE] [MOD] fits are: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on Quiet Hollow [PvE] [MOD] hold?
Read by the game's server browser, the tags Quiet Hollow [PvE] [MOD] publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slot count: 200; ts10 (Group limit): Team size tops out at 10; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): Two weeks between wipes; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Quiet Hollow [PvE] [MOD]?
In Rust, F1 opens the console: type client.connect 185.207.214.251:35100. Launch Rust on this page does the same by opening the game through Steam and connecting. https://zombic.ru is the website recorded for it.
