Rust Data

rustdata.spaceservers185.210.160.184:28016.ipynb

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Offline 185.210.160.184:28015 checked 3d ago

myserver

Connect

srv = rust.server("185.210.160.184:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak 1
rank #8,721 # top 39%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct22 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 06:16 UTC25d ago 1 NaN running 0
1 Thu 1 Oct, 10:31 UTC28d ago 1 NaN 2.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.210.160.184:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 06:16 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average453/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average364/375
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average43/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average31/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average52/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average151/200

Quick answers

From the figures on this page.

Population

What position does myserver take in the server rankings?

Player hours over seven days put myserver at #8,721, in the top 39% of the ranked set.

How full does myserver run?

Offline now for myserver, with the last sample 3 days 23 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server data

What Rust version does myserver run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by myserver. The protocol has to match before you can join, and Steam does the updating.

Is myserver up, and what does its uptime show?

The latest sample has myserver offline, with a last sighting 3 days 23 hours ago. Over the last 7 full days the hours up number 19 of 168, 11%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is myserver hosted?

There is no region published for myserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.210.160.184:28015.

Map and rules

What rules and settings are recorded for myserver?

The name myserver carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on myserver?

myserver runs a procedural map, which the game generates.

Wipes and dates

On what schedule does myserver wipe?

The record for myserver holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 4 hours ago.

On myserver, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which Rust Data filters and lists contain myserver?

On Rust Data, myserver appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on myserver hold?

The game's server browser reads these tags from myserver: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into myserver?

In Rust, F1 opens the console: type client.connect 185.210.160.184:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players The server lists 1 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,093 players 11,722 servers online