Online EU 185.216.144.68:28540 checked 7m ago
[EU] Salvaged-Life | PVE | NPC | ZOMBIES |
Connect
srv = rust.server("185.216.144.68:28475")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 13% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 13d 18h | Thu 12 Nov, 17:53 UTC | wipe |
| 2 | 34d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 3 | 41d 18h | Thu 10 Dec, 17:53 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 17:53 UTC14d ago | 8 | NaN | running | 3 |
| 1 | Thu 1 Oct, 18:32 UTC FW28d ago | 5 | halved by day 8 | 14 days | 0 |
| 2 | Thu 17 Sep, 17:56 UTC42d ago | 3 | held half | 14 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 214/2000 |
| 1 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 23/100 |
| 2 | RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 26 on average | 7/200 |
| 3 | [EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBases | EU · groups of 10+ · biweekly · 26 on average | 48/100 |
| 4 | [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME | EU · groups of 8+ · biweekly · 25 on average | 85/150 |
| 5 | PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events | EU · groups of 8+ · biweekly · 24 on average | 22/100 |
Quick answers
From the figures on this page.
Population
What position does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | take in the server rankings?
Player hours over the last seven days: #2,811 for [EU] Salvaged-Life | PVE | NPC | ZOMBIES |, #1,060 in Europe, within the top 13% of the ranked set.
How full does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | run?
[EU] Salvaged-Life | PVE | NPC | ZOMBIES | reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 1 players and peaked at 7. Averaged by hour over 48 hours, 19:00 UTC is the busiest, at 4 players.
About the server
How well does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | perform?
Averaged over 48 hours: 93 server fps, never under 42. Buildings, deployables and all else in the world took the count as high as 93,035 entities. The memory field tops out at 4,201 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by [EU] Salvaged-Life | PVE | NPC | ZOMBIES |. Joining needs the same protocol on your game; Steam handles the update.
Is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | up, and what does its uptime show?
The current sample puts [EU] Salvaged-Life | PVE | NPC | ZOMBIES | online. The uptime it reports puts the last restart about 6 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | run from?
The EU tag is what [EU] Salvaged-Life | PVE | NPC | ZOMBIES | uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 185.216.144.68:28540 is its address.
Rules, settings, map
Which settings and rules does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | run?
The name [EU] Salvaged-Life | PVE | NPC | ZOMBIES | carries no gather rate. Group size tops out at 20 players. pve is the game mode here, and player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has [EU] Salvaged-Life | PVE | NPC | ZOMBIES | selected?
Size 4,200, seed 20: the procedural map on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.
Wipes and dates
When does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | wipe, and how often?
The wipe rhythm for [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is every 4 weeks on Thursday at 17:53 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 14 days 5 hours ago, and that is the one in play. The tags list a two-weekly wipe cycle.
What is wipe day on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | like?
Across recent wipes the busiest point averaged 5 players. Peak population on the latest wipe came 3 hours in. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. Otherwise the crowd fell below half by day 8.
Tags, lists
Which Rust Data filters and lists contain [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
On Rust Data, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | appears in these lists: EU Rust servers, Modded Rust servers, Rust PvE servers and Rust servers named for the undead. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | hold?
Read by the game's server browser, the tags [EU] Salvaged-Life | PVE | NPC | ZOMBIES | publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts20 (Group limit): The team cap is 20; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^b (Biweekly): Two weeks between wipes; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): Europe is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
In Rust, F1 opens the console: type client.connect 185.216.144.68:28540. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/jymGN2PPjd.
