Rust Data

rustdata.spaceservers185.216.144.68:28475.ipynb

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Online EU 185.216.144.68:28540 checked 7m ago

[EU] Salvaged-Life | PVE | NPC | ZOMBIES |

biweekly wipes moddedoxidepve

Connect

srv = rust.server("185.216.144.68:28475")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 1 # peak 7
rank #2,811 # top 13% · #1060 in EU
last wipe 14d ago # biweekly schedule
next wipe 6d 19h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. # The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 8

Coming wipes

inatkind
06d 19hThu 5 Nov, 19:00 UTCFW force wipe
113d 18hThu 12 Nov, 17:53 UTCwipe
234d 19hThu 3 Dec, 19:00 UTCFW force wipe
341d 18hThu 10 Dec, 17:53 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 17:53 UTC14d ago 8 NaN running 3
1 Thu 1 Oct, 18:32 UTC FW28d ago 5 halved by day 8 14 days 0
2 Thu 17 Sep, 17:56 UTC42d ago 3 held half 14 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4200 · seed 20
Map of [EU] Salvaged-Life | PVE | NPC | ZOMBIES |
map
Custom Map
size
4200
seed
20

Server

srv.info()
address
185.216.144.68:28540
region
EU
max players
50
group limit
20 max
wipe schedule
biweekly
last wipe
15 Oct 2026, 17:53 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
★ 1x Loot Rates ★ ★ 1x ➜ 3x Gather With Skills ★ ★ NPC at all monuments & Zombie's roaming ★ ➤ Skill Tree ➤ RaidableBases | 5 Tiers | ➤ Convoy Events | 5 Tiers | ➤ Road Bradley | 5 Tiers | ➤ Undead Raiders | 5 Tiers | ➤ Heli Signals | 5 Tiers | ➤ Custom Cargo Ship | 3 Tiers | ➤ Boss Monster ➤ Custom TugBoats ➤ Personal Ziplines ➤ Personal Vehicles ➤ RP Store ➤ SkinBox ➤ Quests ➤ Kits ➤ Backpacks ➤ Instant teleports ➤ Friendly active staff AND MUCH MORE!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average214/2000
1TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average23/100
2RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 26 on average7/200
3[EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBasesEU · groups of 10+ · biweekly · 26 on average48/100
4[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 25 on average85/150
5PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 24 on average22/100

Quick answers

From the figures on this page.

Population

What position does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | take in the server rankings?

Player hours over the last seven days: #2,811 for [EU] Salvaged-Life | PVE | NPC | ZOMBIES |, #1,060 in Europe, within the top 13% of the ranked set.

How full does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | run?

[EU] Salvaged-Life | PVE | NPC | ZOMBIES | reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 1 players and peaked at 7. Averaged by hour over 48 hours, 19:00 UTC is the busiest, at 4 players.

About the server

How well does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | perform?

Averaged over 48 hours: 93 server fps, never under 42. Buildings, deployables and all else in the world took the count as high as 93,035 entities. The memory field tops out at 4,201 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by [EU] Salvaged-Life | PVE | NPC | ZOMBIES |. Joining needs the same protocol on your game; Steam handles the update.

Is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | up, and what does its uptime show?

The current sample puts [EU] Salvaged-Life | PVE | NPC | ZOMBIES | online. The uptime it reports puts the last restart about 6 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | run from?

The EU tag is what [EU] Salvaged-Life | PVE | NPC | ZOMBIES | uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 185.216.144.68:28540 is its address.

Rules, settings, map

Which settings and rules does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | run?

The name [EU] Salvaged-Life | PVE | NPC | ZOMBIES | carries no gather rate. Group size tops out at 20 players. pve is the game mode here, and player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has [EU] Salvaged-Life | PVE | NPC | ZOMBIES | selected?

Size 4,200, seed 20: the procedural map on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.

Wipes and dates

When does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | wipe, and how often?

The wipe rhythm for [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is every 4 weeks on Thursday at 17:53 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 14 days 5 hours ago, and that is the one in play. The tags list a two-weekly wipe cycle.

What is wipe day on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | like?

Across recent wipes the busiest point averaged 5 players. Peak population on the latest wipe came 3 hours in. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. Otherwise the crowd fell below half by day 8.

Tags, lists

Which Rust Data filters and lists contain [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

On Rust Data, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | appears in these lists: EU Rust servers, Modded Rust servers, Rust PvE servers and Rust servers named for the undead. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | hold?

Read by the game's server browser, the tags [EU] Salvaged-Life | PVE | NPC | ZOMBIES | publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts20 (Group limit): The team cap is 20; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^b (Biweekly): Two weeks between wipes; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): Europe is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

In Rust, F1 opens the console: type client.connect 185.216.144.68:28540. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/jymGN2PPjd.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts20
Group limit The team cap is 20.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,129 players 11,757 servers online