Offline 185.223.113.245:28015 checked 25d ago
Test Server 2024
Connect
srv = rust.server("185.223.113.245:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 185.223.113.245:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 17:47 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 297/300 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 290/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 24/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 21/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 39/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 118/200 |
Quick answers
From the figures on this page.
Population
What position does Test Server 2024 take in the server rankings?
Player hours over seven days put Test Server 2024 at #13,917, in the top 61% of the ranked set.
How many players does Test Server 2024 hold at once?
Test Server 2024 returns no live count at this refresh, having last been seen 25 days 14 hours ago.
About the server
What is the Rust version on Test Server 2024?
Version Rust network protocol 2634 and build 166652 on Windows is reported by Test Server 2024. Joining needs the same protocol on your game; Steam handles the update.
Is Test Server 2024 up, and what does its uptime show?
Test Server 2024 is offline at this refresh; the last response came 25 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 3 October 2026.
Where does Test Server 2024 sit?
No region is published by Test Server 2024. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 185.223.113.245:28015.
Map and rules
Which rules apply on Test Server 2024, and what settings?
The name Test Server 2024 carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on Test Server 2024?
A procedural map runs on Test Server 2024, generated by the game.
Wipes and dates
When does Test Server 2024 wipe, and how often?
The record for Test Server 2024 holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 25 days 15 hours ago.
Tags, lists
Which lists on Rust Data hold Test Server 2024, and which filters?
The Rust Data lists that Test Server 2024 fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Test Server 2024?
Read by the game's server browser, the tags Test Server 2024 publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Test Server 2024?
The manual route: launch Rust, F1, then client.connect 185.223.113.245:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.