Online 185.232.71.82:28015 checked 10m ago
Fell's Rust Server
Connect
srv = rust.server("185.232.71.82:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 2970056
- map
- Procedural Map
- size
- 4500
- seed
- 2970056
Server
srv.info()- address
- 185.232.71.82:28015
- region
- – · ger
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 13:48 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 220/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 129/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 28/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 14/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 23/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 32/225 |
Quick answers
From the figures on this page.
Population
What position does Fell's Rust Server take in the server rankings?
Rank #14,649 on seven-day player hours for Fell's Rust Server, within the top 66% of all ranked servers.
How many players does Fell's Rust Server hold at once?
Fell's Rust Server reports 0 players at this refresh, with 2 slots configured. Over the last seven days it averaged 0 players and peaked at 1.
About the server
How well does Fell's Rust Server perform?
Averaged over 48 hours: 64 server fps, never under 40. Buildings, deployables and all else in the world took the count as high as 119,000 entities. A high of 2,182 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Fell's Rust Server run?
Rust network protocol 2635 and build 169287 on Linux is what Fell's Rust Server runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Fell's Rust Server, and is it up?
Fell's Rust Server reports itself online at the current refresh. The uptime it reports puts the last restart about 2 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Which location does Fell's Rust Server run from?
No region is published by Fell's Rust Server; its region code is ger. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.232.71.82:28015.
Settings and map
Which rules apply on Fell's Rust Server, and what settings?
You will not find a gather rate in the string Fell's Rust Server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has Fell's Rust Server selected?
Size 4,500, seed 2970056: the procedural map on Fell's Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does Fell's Rust Server wipe, and how often?
Too few wipes are on record for Fell's Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 23 days 11 hours ago.
Tags, lists
Which Rust Data filters and lists contain Fell's Rust Server?
These Rust Data lists include Fell's Rust Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Fell's Rust Server hold?
The game's server browser reads these tags from Fell's Rust Server: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs169287 (Build): The server runs build 169287; ptrak (Networking): The network layer is RakNet, standard for the game; $rger (Region code): Region code in the data: ger. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Fell's Rust Server?
The manual route: launch Rust, F1, then client.connect 185.232.71.82:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.