Rust Data

rustdata.spaceservers185.232.86.80:28016.ipynb

Run all rust-data · live

‹ All servers

Online 185.232.86.80:28015 checked 7m ago

BIG HEADS ONLY

trio moddedoxide

Connect

srv = rust.server("185.232.86.80:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #12,650 # top 57%
last wipe 1d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeakWipe
0123406:0015:0000:0009:0018:0003:00Wiped Mon 26 Oct, 14:53 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
010020030040006:0015:0000:0009:0018:0003:00Wiped Mon 26 Oct, 14:53 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 57% of all ranked servers, and #486 of the trio servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sun 11 OctWed 7 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 14:53 UTC1d ago NaN NaN running 0
1 Sun 11 Oct, 00:17 UTC17d ago 16 halved by day 3 15.6 days 0
2 Wed 7 Oct, 02:27 UTC21d ago 2 halved by day 1 3.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 1949780645
Map of BIG HEADS ONLY
map
Procedural Map
size
2500
seed
1949780645
Open on RustMaps

Server

srv.info()
address
185.232.86.80:28015
region
–
max players
50
group limit
trio
wipe schedule
–
last wipe
26 Oct 2026, 14:58 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustSpain.com | EU Trio MondaysEU · trio · weekly · 56 on average29/200
1QS『可乐』10.28/5倍/养老/三人/萌新礼包EA · trio · weekly · 21 on average29/100
2GORILA.RU Random Item Jump (Random Item)trio · weekly · 19 on average11/200
3404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10EU · trio · monthly · 15 on average1/550
4404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10EU · trio · monthly · 15 on average1/550
5404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10EU · trio · monthly · 12 on average2/550

Quick answers

From the figures on this page.

Population data

What position does BIG HEADS ONLY take in the server rankings?

Player hours over seven days put BIG HEADS ONLY at #12,650, in the top 57% of the ranked set. The trio group places it at #486.

How many players does BIG HEADS ONLY hold at once?

The sample now reads 0 players for BIG HEADS ONLY, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

What does performance look like on BIG HEADS ONLY?

Server fps over the last 48 hours averages 199; the floor is 92. The entity count peaked at 96,493, covering buildings, deployables and the rest of the world. A high of 2,858 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is BIG HEADS ONLY on?

Rust network protocol 2634 and build 167398 on Windows is what BIG HEADS ONLY runs. Steam updates your game for you, but the protocol must match to join.

How reliable is BIG HEADS ONLY, and is it up?

Online is the state at the latest refresh for BIG HEADS ONLY. Count back 36 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 6 October 2026.

In which location is BIG HEADS ONLY hosted?

There is no region published for BIG HEADS ONLY. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 185.232.86.80:28015 is its address.

Map and rules

Which rules apply on BIG HEADS ONLY, and what settings?

The name BIG HEADS ONLY carries no gather rate. The group limit is 3 players, the trio setting. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has BIG HEADS ONLY loaded?

The game generates the map on BIG HEADS ONLY: procedural, size 2,500, seed 1949780645. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does BIG HEADS ONLY wipe, and on what schedule?

Irregular wipe times on BIG HEADS ONLY leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 38 hours ago.

On BIG HEADS ONLY, what happens on wipe day?

Recent wipes averaged 9 players at their peak. The crowd on the latest wipe topped out 3 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 2.

Tags, lists

Which Rust Data filters and lists contain BIG HEADS ONLY?

These Rust Data lists include BIG HEADS ONLY: Modded Rust servers and Trio Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 3 days.

How should you read the server tags on BIG HEADS ONLY?

The game's server browser reads these tags from BIG HEADS ONLY: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts3 (Group limit): No team may exceed 3; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): The server runs build 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to BIG HEADS ONLY?

The manual route: launch Rust, F1, then client.connect 185.232.86.80:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://logicservers.com/game-servers/rust.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts3,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slot count: 50.
ts3
Group limit No team may exceed 3.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build The server runs build 167398.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,197 players 11,601 servers online