Rust Data

rustdata.spaceservers185.234.123.218:28017.ipynb

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Offline 185.234.123.218:28015 checked 15d ago

My Island Battles Server

Connect

srv = rust.server("185.234.123.218:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,244 # top 71%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct9 Oct14 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 15:25 UTC26d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.234.123.218:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 15:25 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average335/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average435/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average979/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average45/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average981/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average60/250

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does My Island Battles Server rank?

Rank #15,244 on seven-day player hours for My Island Battles Server, within the top 71% of all ranked servers.

What population does My Island Battles Server carry?

The current row shows My Island Battles Server offline; the last response was 15 days 19 hours ago.

Server facts

Which Rust version is My Island Battles Server on?

Rust network protocol 2634 and build 166652 on Windows is what My Island Battles Server runs. The protocol has to match before you can join, and Steam does the updating.

Is My Island Battles Server up, and what does its uptime show?

Offline now for My Island Battles Server, last seen 15 days 19 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 3 October 2026.

In which location is My Island Battles Server hosted?

No region is published by My Island Battles Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 185.234.123.218:28015 is its address.

Settings and map

Which settings and rules does My Island Battles Server run?

You will not find a gather rate in the string My Island Battles Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has My Island Battles Server loaded?

The game generates its map: procedural, on My Island Battles Server.

Wipe schedule

On what schedule does My Island Battles Server wipe?

Too few wipes are on record for My Island Battles Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 26 days 3 hours ago, and that is the one in play.

What is wipe day on My Island Battles Server like?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does My Island Battles Server appear among Rust Data lists and filters?

These Rust Data lists include My Island Battles Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Island Battles Server hold?

Read by the game's server browser, the tags My Island Battles Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to My Island Battles Server?

In Rust, F1 opens the console: type client.connect 185.234.123.218:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,751 players 11,890 servers online