Rust Data

rustdata.spaceservers185.244.170.108:28016.ipynb

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Offline 185.244.170.108:28015 checked 1d ago

MyTestMap

Connect

srv = rust.server("185.244.170.108:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,318 # top 69%
last wipe 14d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct20 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 20:43 UTC14d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.244.170.108:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 20:43 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average523/525
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average385/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average48/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average51/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average54/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average161/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does MyTestMap rank?

Over the last seven days MyTestMap sits at #15,318 on player hours, in the top 69% of ranked servers.

What population does MyTestMap carry?

Offline now for MyTestMap, with the last sample 43 hours ago. Over the last seven days it averaged 0 players.

Server facts

What is the Rust version on MyTestMap?

The build is Rust network protocol 2634 and build 167781 on Windows, run by MyTestMap. Joining needs the same protocol on your game; Steam handles the update.

How reliable is MyTestMap, and is it online now?

The latest sample has MyTestMap offline, with a last sighting 43 hours ago. Over the last 7 full days the hours up number 1 of 168, 1%. Rust Data logged it first on 14 October 2026.

Which location does MyTestMap run from?

No region is published by MyTestMap. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.244.170.108:28015.

Settings and map

What rules and settings are recorded for MyTestMap?

The name MyTestMap carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on MyTestMap?

MyTestMap runs a procedural map, which the game generates.

Wipes and dates

When does MyTestMap wipe, and on what schedule?

A rhythm cannot be read from the wipes of MyTestMap on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 14 days 15 hours ago, and that is the one in play.

On MyTestMap, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Where does MyTestMap appear among Rust Data lists and filters?

These Rust Data lists include MyTestMap: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on MyTestMap?

Read by the game's server browser, the tags MyTestMap publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to MyTestMap?

In Rust, F1 opens the console: type client.connect 185.244.170.108:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players 1 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,602 players 11,784 servers online