Online 185.250.248.12:28015 checked 15m ago
Rejcted Son's - Rust Server | EU
Connect
srv = rust.server("185.250.248.12:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 04:23 UTC7d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 6738
- map
- Procedural Map
- size
- 4500
- seed
- 6738
Server
srv.info()- address
- 185.250.248.12:28015
- region
- –
- max players
- 7
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 04:23 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 47/225 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 1/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 2/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 78 on average | 41/700 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rejcted Son's - Rust Server | EU rank?
Rank #15,349 on seven-day player hours for Rejcted Son's - Rust Server | EU, within the top 69% of all ranked servers.
How full does Rejcted Son's - Rust Server | EU run?
Rejcted Son's - Rust Server | EU reports 0 players at this refresh, with 7 slots configured. Over the last seven days it averaged 0 players.
About the server
How well does Rejcted Son's - Rust Server | EU perform?
Averaged over 48 hours: 36 server fps, never under 18. Buildings, deployables and all else in the world took the count as high as 111,068 entities. A high of 3,744 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Rejcted Son's - Rust Server | EU run?
Rust network protocol 2634 and build 167781 on Linux is what Rejcted Son's - Rust Server | EU runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Rejcted Son's - Rust Server | EU, and is it online now?
Rejcted Son's - Rust Server | EU reports itself online at the current refresh. A restart about 2 days 23 hours ago is what its reported uptime implies. 163 of 168 hours up over the last 7 full days, or 97%. The first row Rust Data holds for it is dated 24 September 2026.
Where does Rejcted Son's - Rust Server | EU sit?
No region tag is published by Rejcted Son's - Rust Server | EU, though its name points to Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 185.250.248.12:28015 is its address.
Settings and map
Which rules apply on Rejcted Son's - Rust Server | EU, and what settings?
You will not find a gather rate in the string Rejcted Son's - Rust Server | EU. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Rejcted Son's - Rust Server | EU loaded?
Size 4,500, seed 6738: the procedural map on Rejcted Son's - Rust Server | EU, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Rejcted Son's - Rust Server | EU wipe, and how often?
Too few wipes are on record for Rejcted Son's - Rust Server | EU to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 7 days ago.
On Rejcted Son's - Rust Server | EU, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Where does Rejcted Son's - Rust Server | EU appear among Rust Data lists and filters?
These Rust Data lists include Rejcted Son's - Rust Server | EU: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Rejcted Son's - Rust Server | EU?
Read by the game's server browser, the tags Rejcted Son's - Rust Server | EU publishes are: gmrust (Game mode): Rust survival in its standard form; mp7 (Max players): Slot count: 7; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Rejcted Son's - Rust Server | EU?
In Rust, F1 opens the console: type client.connect 185.250.248.12:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.