Rust Data

rustdata.spaceservers185.253.180.110:28016.ipynb

Run all rust-data · live

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Offline 185.253.180.110:28015 checked 9d ago

whyfry1zen

Connect

srv = rust.server("185.253.180.110:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,332 # top 69%
last wipe 9d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct18 Oct21 Oct23 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 18:59 UTC9d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.253.180.110:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 18:59 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average481/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average405/375
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average56/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average46/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average54/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average162/200

Quick answers

From the figures on this page.

Population

How does whyfry1zen compare in the rankings?

Over the last seven days whyfry1zen sits at #15,332 on player hours, in the top 69% of ranked servers.

How many players does whyfry1zen hold at once?

whyfry1zen returns no live count at this refresh, having last been seen 9 days 13 hours ago.

About the server

What is the Rust version on whyfry1zen?

Version Rust network protocol 2634 and build 166494 on Windows is reported by whyfry1zen. Steam updates your game for you, but the protocol must match to join.

How reliable is whyfry1zen, and is it up?

whyfry1zen is offline at this refresh; the last response came 9 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 October 2026.

Where does whyfry1zen sit?

No region is published by whyfry1zen. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 185.253.180.110:28015 is its address.

Map and rules

Which settings and rules does whyfry1zen run?

The name whyfry1zen carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has whyfry1zen selected?

whyfry1zen runs a procedural map, which the game generates.

Wipes and dates

When does whyfry1zen wipe, and how often?

Too few wipes are on record for whyfry1zen to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 9 days 16 hours ago.

What is wipe day on whyfry1zen like?

Recent wipes averaged 1 players at their peak. 1 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold whyfry1zen, and which filters?

The Rust Data lists that whyfry1zen fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on whyfry1zen?

These tags are published by whyfry1zen and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): The server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into whyfry1zen?

The manual route: launch Rust, F1, then client.connect 185.253.180.110:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players The server lists 2 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166494
Build The server runs build 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,357 players 11,757 servers online