Rust Data

rustdata.spaceservers185.31.165.93:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 185.31.165.93:28015 checked 23d ago

My Server Name

Connect

srv = rust.server("185.31.165.93:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #14,415 # top 64%
last wipe 23d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep1 Oct5 Oct8 Oct12 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 19:06 UTC23d ago 1 NaN running 0
1 Wed 30 Sep, 10:15 UTC28d ago 0 NaN 5.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.31.165.93:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 19:06 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average161/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average97/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average16/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average14/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average17/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does My Server Name rank?

Rank #14,415 on seven-day player hours for My Server Name, within the top 64% of all ranked servers.

How many players does My Server Name hold at once?

The current row shows My Server Name offline; the last response was 23 days 7 hours ago.

Server data

What is the Rust version on My Server Name?

Version Rust network protocol 2634 and build 166652 on Windows is reported by My Server Name. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Server Name, and is it up?

The latest sample has My Server Name offline, with a last sighting 23 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 18 September 2026.

Where does My Server Name sit?

For My Server Name, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.31.165.93:28015.

Rules, settings, map

What rules and settings are recorded for My Server Name?

You will not find a gather rate in the string My Server Name. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has My Server Name loaded?

The game generates its map: procedural, on My Server Name.

Wipes and dates

When does My Server Name wipe, and how often?

The record for My Server Name holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 23 days 7 hours ago.

On My Server Name, what happens on wipe day?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does My Server Name appear among Rust Data lists and filters?

These Rust Data lists include My Server Name: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Server Name hold?

Read by the game's server browser, the tags My Server Name publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into My Server Name?

In Rust, F1 opens the console: type client.connect 185.31.165.93:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players 500 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build The server runs build 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,352 players 11,696 servers online