Rust Data

rustdata.spaceservers185.36.205.224:28016.ipynb

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Online 185.36.205.224:28015 checked 6m ago

IDFC 5x DUO - Buyable Raidprotection

5x moddedoxide

Connect

srv = rust.server("185.36.205.224:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #12,329 # top 55%
last wipe 2d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep12 Oct18 Oct23 Oct28 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 4

The first 48 hours of its last wipes

Mon 26 OctThu 15 OctMon 12 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 21:03 UTC2d ago 1 NaN running 0
1 Thu 15 Oct, 13:59 UTC13d ago 3 halved by day 4 11.3 days 0
2 Mon 12 Oct, 17:07 UTC16d ago 2 held half 2.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1862422565
Map of IDFC 5x DUO - Buyable Raidprotection
map
Procedural Map
size
3500
seed
1862422565
Open on RustMaps

Server

srv.info()
address
185.36.205.224:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 21:03 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10EU · groups of 1000+ · 5x · 120 on average79/300
1HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 118 on average171/200
2[EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | KitEU · groups of 100+ · 5x · 84 on average153/325
3Классика x5 для НОВИЧКОВ |Loot+|BigBoyRust|EU · groups of 8+ · 5x · weekly · 80 on average19/300
4WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEEU · groups of 40+ · 5x · weekly · 78 on average99/200
5AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 74 on average115/150

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does IDFC 5x DUO - Buyable Raidprotection rank?

Over the last seven days IDFC 5x DUO - Buyable Raidprotection sits at #12,329 on player hours, in the top 55% of ranked servers.

What population does IDFC 5x DUO - Buyable Raidprotection carry?

Current row: 0 players on IDFC 5x DUO - Buyable Raidprotection, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 18:00 UTC, averaging 0 players.

Server facts

What does performance look like on IDFC 5x DUO - Buyable Raidprotection?

Server fps over the last 48 hours averages 30; the floor is 30. Entity numbers reached 70,532, and that includes buildings, deployables and the rest. The memory field tops out at 2,525 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on IDFC 5x DUO - Buyable Raidprotection?

The build is Rust network protocol 2635 and build 168909 on Windows, run by IDFC 5x DUO - Buyable Raidprotection. Steam updates your game for you, but the protocol must match to join.

Is IDFC 5x DUO - Buyable Raidprotection up, and what does its uptime show?

The current sample puts IDFC 5x DUO - Buyable Raidprotection online. The uptime it reports puts the last restart about 2 days ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does IDFC 5x DUO - Buyable Raidprotection run from?

For IDFC 5x DUO - Buyable Raidprotection, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 185.36.205.224:28015 is its address.

Map and rules

Which rules apply on IDFC 5x DUO - Buyable Raidprotection, and what settings?

Gather sits at 5x, read from the server's own name: IDFC 5x DUO - Buyable Raidprotection. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has IDFC 5x DUO - Buyable Raidprotection loaded?

Size 3,500, seed 1862422565: the procedural map on IDFC 5x DUO - Buyable Raidprotection, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does IDFC 5x DUO - Buyable Raidprotection wipe, and how often?

Irregular wipe times on IDFC 5x DUO - Buyable Raidprotection leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 2 days 1 hours ago.

What is wipe day on IDFC 5x DUO - Buyable Raidprotection like?

Across recent wipes the busiest point averaged 2 players. 21 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The drop under half arrived by day 4 in the other cases.

Tags and filters

Which Rust Data filters and lists contain IDFC 5x DUO - Buyable Raidprotection?

On Rust Data, IDFC 5x DUO - Buyable Raidprotection appears in these lists: Modded Rust servers and Rust servers filtered by gather rate: 5x. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 5x.

Which meanings do the tags on IDFC 5x DUO - Buyable Raidprotection hold?

These tags are published by IDFC 5x DUO - Buyable Raidprotection and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join IDFC 5x DUO - Buyable Raidprotection?

In Rust, F1 opens the console: type client.connect 185.36.205.224:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,310 players 11,753 servers online