Offline 185.43.229.186:28015 checked 26d ago
Cagatay Local Server
Connect
srv = rust.server("185.43.229.186:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 185.43.229.186:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 22:46 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 309/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 316/325 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 27/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 30/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 48/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 154/200 |
Quick answers
From the figures on this page.
Player counts
How does Cagatay Local Server compare in the rankings?
Rank #15,010 on seven-day player hours for Cagatay Local Server, within the top 66% of all ranked servers.
What population does Cagatay Local Server carry?
Offline now for Cagatay Local Server, with the last sample 26 days 10 hours ago.
Server facts
What is the Rust version on Cagatay Local Server?
The build is Rust network protocol 2634 and build 166652 on Windows, run by Cagatay Local Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Cagatay Local Server, and is it online now?
Cagatay Local Server is offline at this refresh; the last response came 26 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 2 October 2026.
In which location is Cagatay Local Server hosted?
No region is published by Cagatay Local Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.43.229.186:28015.
Rules, settings, map
What rules and settings are recorded for Cagatay Local Server?
You will not find a gather rate in the string Cagatay Local Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
What is the map on Cagatay Local Server?
Cagatay Local Server runs a procedural map, which the game generates.
Wipes and dates
When does Cagatay Local Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of Cagatay Local Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 10 hours ago.
Lists and tags
Which lists on Rust Data hold Cagatay Local Server, and which filters?
The Rust Data lists that Cagatay Local Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Cagatay Local Server?
The game's server browser reads these tags from Cagatay Local Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Cagatay Local Server?
Enter client.connect 185.43.229.186:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.