Rust Data

rustdata.spaceservers185.44.80.38:28017.ipynb

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Offline 185.44.80.38:28015 checked 37d ago

RFCGAMES.COM - EU | RUST INVADERS

moddedoxide

Connect

srv = rust.server("185.44.80.38:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,490 # top 70%
last wipe 49d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Custom map, no picture published
map
Custom Map
size
4500
seed
1337

Server

srv.info()
address
185.44.80.38:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
8 Sep 2026, 18:12 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
RFC GAMES – Competitive Mini-Games Server Structured Competitive Gameplay We offer : - Team-based competition (teams of 3 players) - 10 minutes of farming and building to create and prepare your base - 30 minutes of PvP and raiding action - Fast-paced matches focused on skill, strategy, and teamwork - Regular updates, events, and new competitive modes Join RFC GAMES and prove your team is the strongest on the battlefield. Visit our website and join our Discord to stay updated and connect with the community.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average131/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average84/225
2RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average31/200
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average77/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average17/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average13/1000

Quick answers

From the figures on this page.

Population data

What position does RFCGAMES.COM - EU | RUST INVADERS take in the server rankings?

Rank #15,490 on seven-day player hours for RFCGAMES.COM - EU | RUST INVADERS, within the top 70% of all ranked servers.

How many players does RFCGAMES.COM - EU | RUST INVADERS hold at once?

RFCGAMES.COM - EU | RUST INVADERS returns no live count at this refresh, having last been seen 37 days 13 hours ago.

About the server

Which Rust version is RFCGAMES.COM - EU | RUST INVADERS on?

Rust network protocol 2633 and build 163493 on Linux is what RFCGAMES.COM - EU | RUST INVADERS runs. Steam updates your game for you, but the protocol must match to join.

Is RFCGAMES.COM - EU | RUST INVADERS up, and what does its uptime show?

The latest sample has RFCGAMES.COM - EU | RUST INVADERS offline, with a last sighting 37 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does RFCGAMES.COM - EU | RUST INVADERS sit?

Its name points to Europe, but RFCGAMES.COM - EU | RUST INVADERS publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 185.44.80.38:28015 is its address.

Map and rules

What rules and settings are recorded for RFCGAMES.COM - EU | RUST INVADERS?

The name RFCGAMES.COM - EU | RUST INVADERS carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. The VAC field reads off.

What is the map on RFCGAMES.COM - EU | RUST INVADERS?

The game generates the map on RFCGAMES.COM - EU | RUST INVADERS: procedural, size 4,500, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.

Wipe data

When does RFCGAMES.COM - EU | RUST INVADERS wipe, and how often?

The record for RFCGAMES.COM - EU | RUST INVADERS holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 49 days 5 hours ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain RFCGAMES.COM - EU | RUST INVADERS?

On Rust Data, RFCGAMES.COM - EU | RUST INVADERS appears in these lists: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on RFCGAMES.COM - EU | RUST INVADERS hold?

These tags are published by RFCGAMES.COM - EU | RUST INVADERS and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs163493 (Build): Build number: 163493; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into RFCGAMES.COM - EU | RUST INVADERS?

Enter client.connect 185.44.80.38:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/Jx9vRGHXkr is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs163493
Build Build number: 163493.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,289 players 11,750 servers online