Rust Data

rustdata.spaceservers185.46.51.151:28017.ipynb

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Offline 185.46.51.151:28015 checked 25d ago

TEST

Connect

srv = rust.server("185.46.51.151:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,921 # top 70%
last wipe 28d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct5 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.46.51.151:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
29 Sep 2026, 15:11 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average536/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average358/400
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average36/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average43/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average159/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average78/100

Quick answers

From the figures on this page.

Population data

How does TEST compare in the rankings?

Over the last seven days TEST sits at #15,921 on player hours, in the top 70% of ranked servers.

How full does TEST run?

Offline now for TEST, with the last sample 25 days 15 hours ago.

Server data

What Rust version does TEST run?

Version Rust network protocol 2633 and build 165217 on Windows is reported by TEST. Joining needs the same protocol on your game; Steam handles the update.

How reliable is TEST, and is it up?

TEST is offline at this refresh; the last response came 25 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 29 September 2026.

In which location is TEST hosted?

No region is published by TEST. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.46.51.151:28015.

Rules, settings, map

Which settings and rules does TEST run?

No gather rate appears in the name: TEST. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on TEST?

A procedural map runs on TEST, generated by the game.

Wipe data

On what schedule does TEST wipe?

A rhythm cannot be read from the wipes of TEST on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 28 days 19 hours ago.

Tags and filters

Which lists on Rust Data hold TEST, and which filters?

These Rust Data lists include TEST: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on TEST hold?

The game's server browser reads these tags from TEST: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to TEST?

The manual route: launch Rust, F1, then client.connect 185.46.51.151:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,814 players 11,681 servers online