Offline 185.53.90.32:43137 checked 9d ago
ICE Map Forge local verification
Connect
srv = rust.server("185.53.90.32:47007")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 185.53.90.32:43137
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 15:44 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 330/300 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 22/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 19/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 200/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 97/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 31/100 |
Quick answers
From the figures on this page.
Population data
How does ICE Map Forge local verification compare in the rankings?
Rank #15,271 on seven-day player hours for ICE Map Forge local verification, within the top 70% of all ranked servers.
How full does ICE Map Forge local verification run?
The current row shows ICE Map Forge local verification offline; the last response was 9 days 15 hours ago.
Server facts
What Rust version does ICE Map Forge local verification run?
Rust network protocol 2634 and build 167781 on Windows is what ICE Map Forge local verification runs. Steam updates your game for you, but the protocol must match to join.
Is ICE Map Forge local verification up, and what does its uptime show?
ICE Map Forge local verification is offline at this refresh; the last response came 9 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 18 October 2026.
In which location is ICE Map Forge local verification hosted?
For ICE Map Forge local verification, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 185.53.90.32:43137 is its address.
Settings and map
Which rules apply on ICE Map Forge local verification, and what settings?
No gather rate appears in the name: ICE Map Forge local verification. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Wipes and dates
When does ICE Map Forge local verification wipe, and on what schedule?
Too few wipes are on record for ICE Map Forge local verification to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 9 days 15 hours ago.
Tags and filters
Which Rust Data filters and lists contain ICE Map Forge local verification?
The Rust Data lists that ICE Map Forge local verification fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on ICE Map Forge local verification hold?
These tags are published by ICE Map Forge local verification and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): Slot count: 0; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into ICE Map Forge local verification?
In Rust, F1 opens the console: type client.connect 185.53.90.32:43137. Launch Rust on this page does the same by opening the game through Steam and connecting.