Offline 185.53.90.38:47279 checked 10d ago
ICE Map Forge local verification
Connect
srv = rust.server("185.53.90.38:33622")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 185.53.90.38:47279
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 15:23 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255/300 |
Quick answers
From the figures on this page.
Population data
How does ICE Map Forge local verification compare in the rankings?
Rank #15,271 on seven-day player hours for ICE Map Forge local verification, within the top 70% of all ranked servers.
What population does ICE Map Forge local verification carry?
ICE Map Forge local verification returns no live count at this refresh, having last been seen 10 days 3 hours ago.
About the server
Which Rust version is ICE Map Forge local verification on?
The build is Rust network protocol 2634 and build 167781 on Windows, run by ICE Map Forge local verification. Steam updates your game for you, but the protocol must match to join.
How reliable is ICE Map Forge local verification, and is it online now?
ICE Map Forge local verification is offline at this refresh; the last response came 10 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 18 October 2026.
Which location does ICE Map Forge local verification run from?
There is no region published for ICE Map Forge local verification. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.53.90.38:47279.
Rules, settings, map
Which rules apply on ICE Map Forge local verification, and what settings?
No gather rate appears in the name: ICE Map Forge local verification. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Wipe data
On what schedule does ICE Map Forge local verification wipe?
The record for ICE Map Forge local verification holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 10 days 3 hours ago.
Lists and tags
Which lists on Rust Data hold ICE Map Forge local verification, and which filters?
These Rust Data lists include ICE Map Forge local verification: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on ICE Map Forge local verification?
These tags are published by ICE Map Forge local verification and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to ICE Map Forge local verification?
The manual route: launch Rust, F1, then client.connect 185.53.90.38:47279. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.