Offline 185.53.90.38:39565 checked 10d ago
ICE Map Forge local verification
Connect
srv = rust.server("185.53.90.38:34585")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 185.53.90.38:39565
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 17:57 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 510/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 340/400 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 39/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 109/150 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 125/200 |
Quick answers
From the figures on this page.
Population data
What position does ICE Map Forge local verification take in the server rankings?
Over the last seven days ICE Map Forge local verification sits at #15,255 on player hours, in the top 70% of ranked servers.
How full does ICE Map Forge local verification run?
The current row shows ICE Map Forge local verification offline; the last response was 10 days 3 hours ago.
About the server
What Rust version does ICE Map Forge local verification run?
The build is Rust network protocol 2634 and build 167781 on Windows, run by ICE Map Forge local verification. Steam updates your game for you, but the protocol must match to join.
How reliable is ICE Map Forge local verification, and is it online now?
ICE Map Forge local verification is offline at this refresh; the last response came 10 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 18 October 2026.
Which location does ICE Map Forge local verification run from?
There is no region published for ICE Map Forge local verification. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.53.90.38:39565.
Rules, settings, map
Which rules apply on ICE Map Forge local verification, and what settings?
No gather rate appears in the name: ICE Map Forge local verification. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
Wipe data
When does ICE Map Forge local verification wipe, and on what schedule?
Too few wipes are on record for ICE Map Forge local verification to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 10 days 3 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain ICE Map Forge local verification?
The Rust Data lists that ICE Map Forge local verification fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on ICE Map Forge local verification hold?
These tags are published by ICE Map Forge local verification and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into ICE Map Forge local verification?
Enter client.connect 185.53.90.38:39565 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.