Offline 185.53.90.38:34472 checked 10d ago
ICE Map Forge local verification
Connect
srv = rust.server("185.53.90.38:45379")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 185.53.90.38:34472
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 18:06 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 556/550 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 424/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 71/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 66/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 185/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does ICE Map Forge local verification rank?
Rank #15,255 on seven-day player hours for ICE Map Forge local verification, within the top 70% of all ranked servers.
How many players does ICE Map Forge local verification hold at once?
The current row shows ICE Map Forge local verification offline; the last response was 10 days 19 hours ago.
About the server
What is the Rust version on ICE Map Forge local verification?
The build is Rust network protocol 2634 and build 167781 on Windows, run by ICE Map Forge local verification. Joining needs the same protocol on your game; Steam handles the update.
Is ICE Map Forge local verification up, and what does its uptime show?
The latest sample has ICE Map Forge local verification offline, with a last sighting 10 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 18 October 2026.
Where does ICE Map Forge local verification sit?
For ICE Map Forge local verification, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 185.53.90.38:34472 is its address.
Map and rules
Which rules apply on ICE Map Forge local verification, and what settings?
You will not find a gather rate in the string ICE Map Forge local verification. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe data
On what schedule does ICE Map Forge local verification wipe?
Too few wipes are on record for ICE Map Forge local verification to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 10 days 19 hours ago.
Tags and filters
Where does ICE Map Forge local verification appear among Rust Data lists and filters?
The Rust Data lists that ICE Map Forge local verification fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on ICE Map Forge local verification?
The game's server browser reads these tags from ICE Map Forge local verification: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): 0 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into ICE Map Forge local verification?
Enter client.connect 185.53.90.38:34472 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.