Rust Data

rustdata.spaceservers185.53.90.38:56210.ipynb

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Offline 185.53.90.38:39761 checked 10d ago

ICE Map Forge local verification

Connect

srv = rust.server("185.53.90.38:56210")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,275 # top 70%
last wipe 10d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
185.53.90.38:39761
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 13:53 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average436/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average384/375
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average48/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average52/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average143/200

Quick answers

From the figures on this page.

Population data

What position does ICE Map Forge local verification take in the server rankings?

Rank #15,275 on seven-day player hours for ICE Map Forge local verification, within the top 70% of all ranked servers.

How full does ICE Map Forge local verification run?

ICE Map Forge local verification returns no live count at this refresh, having last been seen 10 days 21 hours ago.

Server facts

What is the Rust version on ICE Map Forge local verification?

Rust network protocol 2634 and build 167781 on Windows is what ICE Map Forge local verification runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is ICE Map Forge local verification, and is it up?

Offline now for ICE Map Forge local verification, last seen 10 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 18 October 2026.

In which location is ICE Map Forge local verification hosted?

No region is published by ICE Map Forge local verification. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 185.53.90.38:39761 is its address.

Map and rules

What rules and settings are recorded for ICE Map Forge local verification?

No gather rate appears in the name: ICE Map Forge local verification. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Wipe data

When does ICE Map Forge local verification wipe, and on what schedule?

A rhythm cannot be read from the wipes of ICE Map Forge local verification on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 10 days 21 hours ago.

Tags, lists

Which lists on Rust Data hold ICE Map Forge local verification, and which filters?

These Rust Data lists include ICE Map Forge local verification: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on ICE Map Forge local verification?

These tags are published by ICE Map Forge local verification and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into ICE Map Forge local verification?

The manual route: launch Rust, F1, then client.connect 185.53.90.38:39761. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp0
Max players The server lists 0 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 62,312 players 11,738 servers online