Rust Data

rustdata.spaceservers185.71.41.156:28016.ipynb

Run all rust-data · live

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Offline 185.71.41.156:28015 checked 24d ago

RustDockerServer

Connect

srv = rust.server("185.71.41.156:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #16,015 # top 70%
last wipe 26d ago # no schedule published
next wipe 8d 11h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
08d 11hThu 5 Nov, 19:00 UTCFW force wipe
136d 11hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 23:59 UTC FW26d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.71.41.156:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 23:59 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average330/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average22/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average19/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average200/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average97/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average31/100

Quick answers

From the figures on this page.

Population

How does RustDockerServer compare in the rankings?

Player hours over seven days put RustDockerServer at #16,015, in the top 70% of the ranked set.

How many players does RustDockerServer hold at once?

RustDockerServer returns no live count at this refresh, having last been seen 24 days 16 hours ago.

Server data

Which Rust version is RustDockerServer on?

Rust network protocol 2634 and build 166652 on Linux is what RustDockerServer runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RustDockerServer, and is it online now?

Offline now for RustDockerServer, last seen 24 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.

In which location is RustDockerServer hosted?

For RustDockerServer, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 185.71.41.156:28015 is its address.

Settings and map

What rules and settings are recorded for RustDockerServer?

The name RustDockerServer carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has RustDockerServer loaded?

RustDockerServer runs a procedural map, which the game generates.

Wipe data

On what schedule does RustDockerServer wipe?

The only wipe RustDockerServer takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 26 days 7 hours ago.

On RustDockerServer, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 1 hours in.

Tags and filters

Where does RustDockerServer appear among Rust Data lists and filters?

On Rust Data, RustDockerServer appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RustDockerServer hold?

These tags are published by RustDockerServer and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into RustDockerServer?

Enter client.connect 185.71.41.156:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players Slot count: 20.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Recorded game build: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,491 players 11,618 servers online