Rust Data

rustdata.spaceservers185.85.241.184:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 185.85.241.184:28015 checked 2d ago

Test

Connect

srv = rust.server("185.85.241.184:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 1 # peak 1
rank #9,261 # top 42%
last wipe 22d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep29 Sep3 Oct6 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 22:13 UTC22d ago NaN NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.85.241.184:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 22:13 UTC
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average98/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average120/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average432/450
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average22/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average504/525
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average405/425

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Test rank?

Rank #9,261 on seven-day player hours for Test, within the top 42% of all ranked servers.

How full does Test run?

Offline now for Test, with the last sample 2 days ago. Over the last seven days it averaged 1 players and peaked at 1.

Server data

What is the Rust version on Test?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Test. Steam updates your game for you, but the protocol must match to join.

Is Test up, and what does its uptime show?

Offline now for Test, last seen 2 days ago. Uptime of 5% across the last 7 full days: 8 hours of 168. Rust Data logged it first on 22 September 2026.

Where does Test sit?

For Test, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.85.241.184:28015.

Settings and map

What rules and settings are recorded for Test?

The name Test carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Test loaded?

A procedural map runs on Test, generated by the game.

Wipes and dates

When does Test wipe, and on what schedule?

The record for Test holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 22 days 2 hours ago, and that is the one in play.

Tags, lists

Where does Test appear among Rust Data lists and filters?

On Rust Data, Test appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Test?

The game's server browser reads these tags from Test: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Test?

In Rust, F1 opens the console: type client.connect 185.85.241.184:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players The server lists 2 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,678 players 11,718 servers online