Rust Data

rustdata.spaceservers185.9.145.146:27017.ipynb

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Offline 185.9.145.146:20904 checked 11d ago

MILRUST

Connect

srv = rust.server("185.9.145.146:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,322 # top 70%
last wipe 12d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct19 Oct22 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sat 17 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 10:46 UTC12d ago 2 NaN running 1
1 Fri 9 Oct, 20:49 UTC19d ago 3 halved by day 2 7.6 days 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.9.145.146:20904
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 10:46 UTC
hostname
–
first seen
9 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average470/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average451/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average847/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average58/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average950/250
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does MILRUST rank?

Rank #15,322 on seven-day player hours for MILRUST, within the top 70% of all ranked servers.

What population does MILRUST carry?

The current row shows MILRUST offline; the last response was 11 days 4 hours ago.

Server facts

What is the Rust version on MILRUST?

Rust network protocol 2634 and build 167781 on Linux is what MILRUST runs. Steam updates your game for you, but the protocol must match to join.

Is MILRUST up, and what does its uptime show?

MILRUST is offline at this refresh; the last response came 11 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 9 October 2026.

Where does MILRUST sit?

For MILRUST, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 185.9.145.146:20904.

Map and rules

Which rules apply on MILRUST, and what settings?

No gather rate appears in the name: MILRUST. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has MILRUST loaded?

MILRUST runs a procedural map, which the game generates.

Wipes and dates

On what schedule does MILRUST wipe?

Too few wipes are on record for MILRUST to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 12 days 4 hours ago.

On MILRUST, what happens on wipe day?

The average peak over recent wipes is 2 players. 1 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 2.

Lists and tags

Which Rust Data filters and lists contain MILRUST?

These Rust Data lists include MILRUST: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on MILRUST?

Read by the game's server browser, the tags MILRUST publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into MILRUST?

The manual route: launch Rust, F1, then client.connect 185.9.145.146:20904. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,510 players 11,847 servers online