Offline 185.91.127.196:26504 checked 37d ago
VLCI 45-101
Connect
srv = rust.server("185.91.127.196:26505")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 21 Sep, 03:37 UTC39d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 185.91.127.196:26504
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Sep 2026, 14:18 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 482 on average | 47/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 84/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 218/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 8/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 278/325 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 257 on average | 267/275 |
Quick answers
From the figures on this page.
Population
How does VLCI 45-101 compare in the rankings?
Over the last seven days VLCI 45-101 sits at #15,496 on player hours, in the top 67% of ranked servers.
How full does VLCI 45-101 run?
Offline now for VLCI 45-101, with the last sample 37 days 23 hours ago.
Server facts
What Rust version does VLCI 45-101 run?
Rust network protocol 2633 and build 165023 on Linux is what VLCI 45-101 runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is VLCI 45-101, and is it up?
VLCI 45-101 is offline at this refresh; the last response came 37 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.
Which location does VLCI 45-101 run from?
There is no region published for VLCI 45-101. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 185.91.127.196:26504 is its address.
Settings and map
Which settings and rules does VLCI 45-101 run?
The name VLCI 45-101 carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
What is the map on VLCI 45-101?
A procedural map runs on VLCI 45-101, generated by the game.
Wipe schedule
When does VLCI 45-101 wipe, and on what schedule?
Too few wipes are on record for VLCI 45-101 to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 48 days 13 hours ago.
On VLCI 45-101, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which lists on Rust Data hold VLCI 45-101, and which filters?
On Rust Data, VLCI 45-101 appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on VLCI 45-101?
Read by the game's server browser, the tags VLCI 45-101 publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165023 (Build): Build number: 165023; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into VLCI 45-101?
The manual route: launch Rust, F1, then client.connect 185.91.127.196:26504. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.