Online SA 186.189.248.152:28023 checked 8m ago
Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000
Connect
srv = rust.server("186.189.248.152:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 23% of all ranked servers, top 59% in SA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 30 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 21:53 UTC FW27d ago | 4 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 1694031611
- map
- Procedural Map
- size
- 6000
- seed
- 1694031611
Server
srv.info()- address
- 186.189.248.152:28023
- region
- SA
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 21:53 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustArgentinaSergiopalm PVP/PVE | SA · groups of 8+ · monthly · 1 on average | 1/100 |
| 1 | BRASUKA - VANILLA | MENSAL | SEM LIMITE | SA · groups of 8+ · monthly · 1 on average | 0/200 |
| 2 | Rustoria.co - BR Long | SA · groups of 12+ · monthly · 66 on average | 39/200 |
| 3 | [LATAM] Sudamerica United | 26/10 Wipe | SA · groups of 32+ · monthly · 13 on average | 10/200 |
| 4 | PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCE | SA · groups of 8+ · monthly · 10 on average | 3/100 |
| 5 | [LATAM] Nakers | Sin Limite | Mensual | SA · groups of 8+ · monthly · 4 on average | 3/120 |
Quick answers
From the figures on this page.
Population
How does Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 compare in the rankings?
Ranked #5,063 on seven-day player hours, Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 is #142 in South America and in the top 23% of all ranked servers.
How full does Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 run?
The sample now reads 0 players for Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 02:00 UTC is the busiest, at 1 players.
About the server
How well does Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 perform?
Averaged over 48 hours: 65 server fps, never under 51. Entity numbers reached 198,194, and that includes buildings, deployables and the rest. The memory field tops out at 5,118 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000. Steam updates your game for you, but the protocol must match to join.
How reliable is Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000, and is it up?
Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 reports itself online at the current refresh. The uptime it reports puts the last restart about 16 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.
In which location is Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 hosted?
With its SA tag, Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 lists itself in South America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 186.189.248.152:28023 is its address.
Rules, settings, map
Which rules apply on Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000, and what settings?
No gather rate appears in the name: Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
What is the map on Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000?
Size 6,000, seed 1694031611: the procedural map on Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 wipe, and on what schedule?
The only wipe Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 18 hours ago. A monthly wipe schedule is published in its tags.
On Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000, what happens on wipe day?
The average peak over recent wipes is 4 players. Peak population on the latest wipe came 30 hours in.
Tags, lists
Where does Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 appear among Rust Data lists and filters?
On Rust Data, Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000 appears in these lists: Modded Rust servers. It appears under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000?
The game's server browser reads these tags from Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; SA (South America): South America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Quilmes Vanilla Monthly Solo/Duo/Trio/Squad 6000?
Enter client.connect 186.189.248.152:28023 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.