Rust Data

rustdata.spaceservers186.237.124.8:28016.ipynb

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Offline 186.237.124.8:28015 checked 37d ago

RustCity

Connect

srv = rust.server("186.237.124.8:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,291 # top 58%
last wipe 54d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
186.237.124.8:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
3 Sep 2026, 23:51 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average217/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average16/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average21/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average118/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average40/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average42/100

Quick answers

From the figures on this page.

Population data

What position does RustCity take in the server rankings?

Player hours over seven days put RustCity at #13,291, in the top 58% of the ranked set.

What population does RustCity carry?

RustCity returns no live count at this refresh, having last been seen 37 days ago.

About the server

What Rust version does RustCity run?

The build is Rust network protocol 2633 and build 162929 on Windows, run by RustCity. Steam updates your game for you, but the protocol must match to join.

How reliable is RustCity, and is it online now?

RustCity is offline at this refresh; the last response came 37 days ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.

Where does RustCity sit?

There is no region published for RustCity. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 186.237.124.8:28015.

Rules, settings, map

Which rules apply on RustCity, and what settings?

The name RustCity carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has RustCity selected?

A procedural map runs on RustCity, generated by the game.

Wipe schedule

On what schedule does RustCity wipe?

Too few wipes are on record for RustCity to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 54 days 4 hours ago.

Lists and tags

Where does RustCity appear among Rust Data lists and filters?

On Rust Data, RustCity appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RustCity hold?

The game's server browser reads these tags from RustCity: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs162929 (Build): Recorded game build: 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into RustCity?

Enter client.connect 186.237.124.8:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs162929
Build Recorded game build: 162929.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,648 players 11,603 servers online