Offline 186.251.19.103:28015 checked 23d ago
WindowsGSM - Server #1
Connect
srv = rust.server("186.251.19.103:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 186.251.19.103:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 18:16 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 531 on average | 229/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 131/225 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 20/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 280 on average | 18/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 20/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 68/200 |
Quick answers
From the figures on this page.
Player counts
How does WindowsGSM - Server #1 compare in the rankings?
Player hours over seven days put WindowsGSM - Server #1 at #13,766, in the top 61% of the ranked set.
How many players does WindowsGSM - Server #1 hold at once?
The current row shows WindowsGSM - Server #1 offline; the last response was 23 days 8 hours ago.
About the server
What is the Rust version on WindowsGSM - Server #1?
Version Rust network protocol 2634 and build 166652 on Windows is reported by WindowsGSM - Server #1. The protocol has to match before you can join, and Steam does the updating.
How reliable is WindowsGSM - Server #1, and is it online now?
Offline now for WindowsGSM - Server #1, last seen 23 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 5 October 2026.
Where does WindowsGSM - Server #1 sit?
There is no region published for WindowsGSM - Server #1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 186.251.19.103:28015 is its address.
Settings and map
Which rules apply on WindowsGSM - Server #1, and what settings?
The name WindowsGSM - Server #1 carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has WindowsGSM - Server #1 loaded?
WindowsGSM - Server #1 runs a procedural map, which the game generates.
Wipes and dates
When does WindowsGSM - Server #1 wipe, and how often?
A rhythm cannot be read from the wipes of WindowsGSM - Server #1 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 23 days 13 hours ago, and that is the one in play.
Tags, lists
Where does WindowsGSM - Server #1 appear among Rust Data lists and filters?
These Rust Data lists include WindowsGSM - Server #1: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on WindowsGSM - Server #1 hold?
These tags are published by WindowsGSM - Server #1 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into WindowsGSM - Server #1?
In Rust, F1 opens the console: type client.connect 186.251.19.103:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.