Offline 186.251.19.28:28015 checked 45d ago
WindowsGSM - Server #1
Connect
srv = rust.server("186.251.19.28:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 186.251.19.28:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Sep 2026, 16:23 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 482 on average | 44/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 87/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 230/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 8/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 278/325 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 257 on average | 274/275 |
Quick answers
From the figures on this page.
Player counts
How does WindowsGSM - Server #1 compare in the rankings?
Over the last seven days WindowsGSM - Server #1 sits at #13,781 on player hours, in the top – of ranked servers.
How many players does WindowsGSM - Server #1 hold at once?
WindowsGSM - Server #1 returns no live count at this refresh, having last been seen 45 days 11 hours ago.
About the server
Which Rust version is WindowsGSM - Server #1 on?
Version Rust network protocol 2633 and build 163794 on Windows is reported by WindowsGSM - Server #1. Joining needs the same protocol on your game; Steam handles the update.
How reliable is WindowsGSM - Server #1, and is it up?
The latest sample has WindowsGSM - Server #1 offline, with a last sighting 45 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 14 September 2026.
Which location does WindowsGSM - Server #1 run from?
There is no region published for WindowsGSM - Server #1. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 186.251.19.28:28015.
Map and rules
Which rules apply on WindowsGSM - Server #1, and what settings?
The name WindowsGSM - Server #1 carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has WindowsGSM - Server #1 selected?
A procedural map runs on WindowsGSM - Server #1, generated by the game.
Wipe data
On what schedule does WindowsGSM - Server #1 wipe?
The record for WindowsGSM - Server #1 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 45 days 11 hours ago.
Tags and filters
Which Rust Data filters and lists contain WindowsGSM - Server #1?
On Rust Data, WindowsGSM - Server #1 appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on WindowsGSM - Server #1 hold?
Read by the game's server browser, the tags WindowsGSM - Server #1 publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join WindowsGSM - Server #1?
Enter client.connect 186.251.19.28:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.