Offline 186.79.221.125:28015 checked 6d ago
SSTS
Connect
srv = rust.server("186.79.221.125:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 22:13 UTC6d ago | 1 | NaN | running | 1 |
| 1 | Fri 23 Oct, 08:00 UTC6d ago | 1 | NaN | 0.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 186.79.221.125:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 22:13 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 482 on average | 44/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 87/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 230/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 8/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 278/325 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 257 on average | 274/275 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does SSTS rank?
Rank #11,441 on seven-day player hours for SSTS, within the top 51% of all ranked servers.
How many players does SSTS hold at once?
SSTS returns no live count at this refresh, having last been seen 6 days 4 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
About the server
What is the Rust version on SSTS?
The build is Rust network protocol 2635 and build 168909 on Windows, run by SSTS. The protocol has to match before you can join, and Steam does the updating.
How reliable is SSTS, and is it online now?
The latest sample has SSTS offline, with a last sighting 6 days 4 hours ago. 0 of 144 hours up over the last 6 full days, or 0%. Rust Data logged it first on 23 October 2026.
Where does SSTS sit?
For SSTS, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 186.79.221.125:28015.
Settings and map
Which rules apply on SSTS, and what settings?
The name SSTS carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has SSTS selected?
SSTS runs a procedural map, which the game generates.
Wipe schedule
On what schedule does SSTS wipe?
A rhythm cannot be read from the wipes of SSTS on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 6 days 5 hours ago, and that is the one in play.
What is wipe day on SSTS like?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which lists on Rust Data hold SSTS, and which filters?
On Rust Data, SSTS appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on SSTS hold?
These tags are published by SSTS and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into SSTS?
The manual route: launch Rust, F1, then client.connect 186.79.221.125:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.