Offline 187.127.20.174:28015 checked 24d ago
[Latam] Koala Rust
Connect
srv = rust.server("187.127.20.174:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 187.127.20.174:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 10:14 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [LATAM] Vicio Sudamerica Rust | SA · groups of 8+ · biweekly · 1 on average | 0/100 |
| 1 | RustArgentinaSergiopalm PVP/PVE | SA · groups of 8+ · monthly · 1 on average | 1/100 |
| 2 | [LATAM] LUNARUST RAID | Raid Training Server | SA · groups of 64+ · 1 on average | 0/50 |
| 3 | BRASUKA - VANILLA | MENSAL | SEM LIMITE | SA · groups of 8+ · monthly · 1 on average | 0/200 |
| 4 | Rustoria.co - BR Main | SA · groups of 16+ · weekly · 175 on average | 7/250 |
| 5 | Rustoria.co - BR Long | SA · groups of 12+ · monthly · 66 on average | 15/200 |
Quick answers
From the figures on this page.
Player counts
How does [Latam] Koala Rust compare in the rankings?
Player hours over seven days put [Latam] Koala Rust at #15,986, in the top 71% of the ranked set.
How many players does [Latam] Koala Rust hold at once?
[Latam] Koala Rust returns no live count at this refresh, having last been seen 24 days 4 hours ago.
Server data
What Rust version does [Latam] Koala Rust run?
Rust network protocol 2634 and build 166652 on Linux is what [Latam] Koala Rust runs. Steam updates your game for you, but the protocol must match to join.
How reliable is [Latam] Koala Rust, and is it up?
[Latam] Koala Rust is offline at this refresh; the last response came 24 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 5 October 2026.
In which location is [Latam] Koala Rust hosted?
No region tag is published by [Latam] Koala Rust, though its name points to South America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 187.127.20.174:28015 is its address.
Settings and map
Which settings and rules does [Latam] Koala Rust run?
No gather rate appears in the name: [Latam] Koala Rust. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Wipe schedule
When does [Latam] Koala Rust wipe, and how often?
The record for [Latam] Koala Rust holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days ago.
Tags and filters
Where does [Latam] Koala Rust appear among Rust Data lists and filters?
These Rust Data lists include [Latam] Koala Rust: Modded Rust servers. It appears under these filters on the server list: Region: South America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on [Latam] Koala Rust?
These tags are published by [Latam] Koala Rust and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join [Latam] Koala Rust?
In Rust, F1 opens the console: type client.connect 187.127.20.174:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.