Offline 187.13.19.211:28015 checked 1d ago
Server name on in-game server list
Connect
srv = rust.server("187.13.19.211:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 187.13.19.211:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 12:51 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 147/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 125/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 17/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 13/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 41/200 |
Quick answers
From the figures on this page.
Population data
What position does Server name on in-game server list take in the server rankings?
Rank #11,780 on seven-day player hours for Server name on in-game server list, within the top 53% of all ranked servers.
How full does Server name on in-game server list run?
Server name on in-game server list returns no live count at this refresh, having last been seen 42 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 10:00 UTC, averaging 1 players.
Server facts
What is the Rust version on Server name on in-game server list?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Server name on in-game server list. The protocol has to match before you can join, and Steam does the updating.
Is Server name on in-game server list up, and what does its uptime show?
The latest sample has Server name on in-game server list offline, with a last sighting 42 hours ago. Uptime of 0% across the last 1 full day: 0 hours of 24. Its earliest recorded date in Rust Data is 27 October 2026.
Which location does Server name on in-game server list run from?
There is no region published for Server name on in-game server list. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 187.13.19.211:28015.
Rules, settings, map
What rules and settings are recorded for Server name on in-game server list?
You will not find a gather rate in the string Server name on in-game server list. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
What is the map on Server name on in-game server list?
Server name on in-game server list runs a procedural map, which the game generates.
Wipe schedule
On what schedule does Server name on in-game server list wipe?
Too few wipes are on record for Server name on in-game server list to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 23 days 16 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold Server name on in-game server list, and which filters?
On Rust Data, Server name on in-game server list appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Server name on in-game server list?
These tags are published by Server name on in-game server list and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Server name on in-game server list?
The manual route: launch Rust, F1, then client.connect 187.13.19.211:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.