Rust Data

rustdata.spaceservers187.13.19.83:28017.ipynb

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Offline 187.13.19.83:28015 checked 25d ago

Server name on in-game server list

Connect

srv = rust.server("187.13.19.83:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #13,792 # top 60%
last wipe 31d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
187.13.19.83:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
26 Sep 2026, 02:42 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average266/350
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average20/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average35/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average127/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average46/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average48/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Server name on in-game server list rank?

Player hours over seven days put Server name on in-game server list at #13,792, in the top 60% of the ranked set.

What population does Server name on in-game server list carry?

Offline now for Server name on in-game server list, with the last sample 25 days 14 hours ago.

Server facts

What Rust version does Server name on in-game server list run?

Version Rust network protocol 2634 and build 166601 on Windows is reported by Server name on in-game server list. Steam updates your game for you, but the protocol must match to join.

How reliable is Server name on in-game server list, and is it up?

Offline now for Server name on in-game server list, last seen 25 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 2 October 2026.

In which location is Server name on in-game server list hosted?

No region is published by Server name on in-game server list. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 187.13.19.83:28015.

Rules, settings, map

Which rules apply on Server name on in-game server list, and what settings?

No gather rate appears in the name: Server name on in-game server list. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Server name on in-game server list loaded?

A procedural map runs on Server name on in-game server list, generated by the game.

Wipe schedule

When does Server name on in-game server list wipe, and on what schedule?

The record for Server name on in-game server list holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 31 days 23 hours ago.

Tags, lists

Where does Server name on in-game server list appear among Rust Data lists and filters?

On Rust Data, Server name on in-game server list appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Server name on in-game server list?

These tags are published by Server name on in-game server list and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166601 (Build): Build number: 166601; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into Server name on in-game server list?

The manual route: launch Rust, F1, then client.connect 187.13.19.83:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs166601,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players 2 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166601
Build Build number: 166601.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,774 players 11,660 servers online